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		<title>Steven D Podcast</title>
		<atom:link href="https://stevend.net/feed/podcast-subscribe/" rel="self" type="application/rss+xml"/>
		<link>https://stevend.net/</link>
		<description>An informal, biweekly stream where I play audio games, and demonstrate concepts of ones in development.</description>
		<lastBuildDate>Wed, 28 Jun 2023 00:58:20 +0000</lastBuildDate>
		<language>en-US</language>
		<copyright>© 2018-2020 Steven D</copyright>
		<itunes:subtitle>Gaming and tech</itunes:subtitle>
		<itunes:author>Steven D</itunes:author>
		<itunes:type>episodic</itunes:type>
		<itunes:summary>An informal, biweekly stream where I play audio games, and demonstrate concepts of ones in development.</itunes:summary>
		<itunes:owner>
			<itunes:name>Steven D</itunes:name>
			<itunes:email>stevendaugherty99@gmail.com</itunes:email>
		</itunes:owner>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:category text="Technology">
			<itunes:category text="Games"></itunes:category>
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		<podcast:guid>2f4fa923-f9de-5616-93aa-e5a7dbb1c140</podcast:guid>
		
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<item>
	<title>Steven D Podcast Episode 14: When it All Falls Down (bk3, part 3)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-14-when-it-all-falls-down-bk3-part-3/</link>
	<pubDate>Fri, 31 May 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18509</guid>
	<description><![CDATA[<p>Let me tell you a story: there was once a mayor of a tiny town under attack who said, "Find a safe place if you don't want to die." And then, he died. </p>



<p>Listen to this rather amusing part 3 of my BK3 playthrough, as I complete the rest of stage 2 and most of stage 3.</p>





<p>Flying lamps? Oh yeah, plenty of those here. What about bouncing desks that do damage by jumping up and landing on your head? Uh… yeah… those are here too for some reason. Also, how can a swarm of bees drop glass light bulbs on to peoples' heads? I guess that also begs the question, how many bees does it take to unscrew a light bulb? Perhaps most amusing though are the security carts whose idea of stealth is to cut their engines so you can't hear them -- while you're already attacking them. Apparently they didn't get the memo that playing possum spares nobody from the tantrum throwing, lightning conjuring, shotgun blasting, evil psychotic maniac mayor aptly named King Godlord. </p>



<p>All of these can be found, and more, in this epic part of our adventure! As a bonus, something extremely amusing occurs that puts our "good hero" in his place. I just won't say what it is or when it happens -- you'll have to listen to find out!</p>]]></description>
	<itunes:subtitle><![CDATA[Let me tell you a story: there was once a mayor of a tiny town under attack who said, Find a safe place if you dont want to die. And then, he died. 



Listen to this rather amusing part 3 of my BK3 playthrough, as I complete the rest of stage 2 and most]]></itunes:subtitle>
	<itunes:keywords>action rpg,adventure,humor,rage</itunes:keywords>
	<content:encoded><![CDATA[<p>Let me tell you a story: there was once a mayor of a tiny town under attack who said, "Find a safe place if you don't want to die." And then, he died. </p>



<p>Listen to this rather amusing part 3 of my BK3 playthrough, as I complete the rest of stage 2 and most of stage 3.</p>





<p>Flying lamps? Oh yeah, plenty of those here. What about bouncing desks that do damage by jumping up and landing on your head? Uh… yeah… those are here too for some reason. Also, how can a swarm of bees drop glass light bulbs on to peoples' heads? I guess that also begs the question, how many bees does it take to unscrew a light bulb? Perhaps most amusing though are the security carts whose idea of stealth is to cut their engines so you can't hear them -- while you're already attacking them. Apparently they didn't get the memo that playing possum spares nobody from the tantrum throwing, lightning conjuring, shotgun blasting, evil psychotic maniac mayor aptly named King Godlord. </p>



<p>All of these can be found, and more, in this epic part of our adventure! As a bonus, something extremely amusing occurs that puts our "good hero" in his place. I just won't say what it is or when it happens -- you'll have to listen to find out!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18509/steven-d-podcast-episode-14-when-it-all-falls-down-bk3-part-3.mp3" length="78240287" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Let me tell you a story: there was once a mayor of a tiny town under attack who said, "Find a safe place if you don't want to die." And then, he died. 



Listen to this rather amusing part 3 of my BK3 playthrough, as I complete the rest of stage 2 and most of stage 3.





Flying lamps? Oh yeah, plenty of those here. What about bouncing desks that do damage by jumping up and landing on your head? Uh… yeah… those are here too for some reason. Also, how can a swarm of bees drop glass light bulbs on to peoples' heads? I guess that also begs the question, how many bees does it take to unscrew a light bulb? Perhaps most amusing though are the security carts whose idea of stealth is to cut their engines so you can't hear them -- while you're already attacking them. Apparently they didn't get the memo that playing possum spares nobody from the tantrum throwing, lightning conjuring, shotgun blasting, evil psychotic maniac mayor aptly named King Godlord. 



All of these can be found, and more, in this epic part of our adventure! As a bonus, something extremely amusing occurs that puts our "good hero" in his place. I just won't say what it is or when it happens -- you'll have to listen to find out!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:21:30</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Let me tell you a story: there was once a mayor of a tiny town under attack who said, "Find a safe place if you don't want to die." And then, he died. 



Listen to this rather amusing part 3 of my BK3 playthrough, as I complete the rest of stage 2 and most of stage 3.





Flying lamps? Oh yeah, plenty of those here. What about bouncing desks that do damage by jumping up and landing on your head? Uh… yeah… those are here too for some reason. Also, how can a swarm of bees drop glass light bulbs on to peoples' heads? I guess that also begs the question, how many bees does it take to unscrew a light bulb? Perhaps most amusing though are the security carts whose idea of stealth is to cut their engines so you can't hear them -- while you're already attacking them. Apparently they didn't get the memo that playing possum spares nobody from the tantrum throwing, lightning conjuring, shotgun blasting, evil psychotic maniac mayor aptly named King Godlord. 



All of these can be found, and mor]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 26: They Don&#8217;t Stop Comin&#8217;! (BK3, part 9)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-26-they-dont-stop-comin/</link>
	<pubDate>Sat, 30 Nov 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18581</guid>
	<description><![CDATA[<p>This is part 9 of my series on the action rpg BK3. Here, I complete stage 15 and part of 16, facing levels full of all sorts of nasty things! Remember how it was hinted that Peace was running out of energy to generate monsters? Yeah. Clearly not!</p>]]></description>
	<itunes:subtitle><![CDATA[This is part 9 of my series on the action rpg BK3. Here, I complete stage 15 and part of 16, facing levels full of all sorts of nasty things! Remember how it was hinted that Peace was running out of energy to generate monsters? Yeah. Clearly not!]]></itunes:subtitle>
	<itunes:keywords>action rpg,audio game,bk3,games,rpg</itunes:keywords>
	<content:encoded><![CDATA[<p>This is part 9 of my series on the action rpg BK3. Here, I complete stage 15 and part of 16, facing levels full of all sorts of nasty things! Remember how it was hinted that Peace was running out of energy to generate monsters? Yeah. Clearly not!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18581/steven-d-podcast-episode-26-they-dont-stop-comin.mp3" length="116322220" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This is part 9 of my series on the action rpg BK3. Here, I complete stage 15 and part of 16, facing levels full of all sorts of nasty things! Remember how it was hinted that Peace was running out of energy to generate monsters? Yeah. Clearly not!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:36:56</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This is part 9 of my series on the action rpg BK3. Here, I complete stage 15 and part of 16, facing levels full of all sorts of nasty things! Remember how it was hinted that Peace was running out of energy to generate monsters? Yeah. Clearly not!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 3: The Obvious Problem with Running Away from your Problems!</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-3-the-obvious-problem-with-running-away-from-your-problems/</link>
	<pubDate>Thu, 29 Nov 2018 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18495</guid>
	<description><![CDATA[<p>Well, I think the title says it all! In this exciting and suspenseful episode, listen as I demonstrate an epic new game that Sam Tupy is working on! The game is called Constant motion, and is actually a series of several minigames that will have you jumping at every turn, cursing in frustration and anger, and your heart beating way too fast to be good. You won’t want to miss this action packed podcast!</p>



<p>As usual, if you have any comments, suggestions, or feedback, visit stevend.net/podcast to fill out the form. You can also see more episodes, subscribe if you haven’t done so already, and drop a donation if you feel the podcast is worth it!</p>]]></description>
	<itunes:subtitle><![CDATA[Well, I think the title says it all! In this exciting and suspenseful episode, listen as I demonstrate an epic new game that Sam Tupy is working on! The game is called Constant motion, and is actually a series of several minigames that will have you jump]]></itunes:subtitle>
	<itunes:keywords>audio games,blindness technology,coding,games,gaming,proof of concept,tech</itunes:keywords>
	<content:encoded><![CDATA[<p>Well, I think the title says it all! In this exciting and suspenseful episode, listen as I demonstrate an epic new game that Sam Tupy is working on! The game is called Constant motion, and is actually a series of several minigames that will have you jumping at every turn, cursing in frustration and anger, and your heart beating way too fast to be good. You won’t want to miss this action packed podcast!</p>



<p>As usual, if you have any comments, suggestions, or feedback, visit stevend.net/podcast to fill out the form. You can also see more episodes, subscribe if you haven’t done so already, and drop a donation if you feel the podcast is worth it!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18495/steven-d-podcast-episode-3-the-obvious-problem-with-running-away-from-your-problems.mp3" length="58536792" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Well, I think the title says it all! In this exciting and suspenseful episode, listen as I demonstrate an epic new game that Sam Tupy is working on! The game is called Constant motion, and is actually a series of several minigames that will have you jumping at every turn, cursing in frustration and anger, and your heart beating way too fast to be good. You won’t want to miss this action packed podcast!



As usual, if you have any comments, suggestions, or feedback, visit stevend.net/podcast to fill out the form. You can also see more episodes, subscribe if you haven’t done so already, and drop a donation if you feel the podcast is worth it!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:00:59</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Well, I think the title says it all! In this exciting and suspenseful episode, listen as I demonstrate an epic new game that Sam Tupy is working on! The game is called Constant motion, and is actually a series of several minigames that will have you jumping at every turn, cursing in frustration and anger, and your heart beating way too fast to be good. You won’t want to miss this action packed podcast!



As usual, if you have any comments, suggestions, or feedback, visit stevend.net/podcast to fill out the form. You can also see more episodes, subscribe if you haven’t done so already, and drop a donation if you feel the podcast is worth it!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 16: Bitter Irony and Evil Things (BK3, Part 4)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-16-bitter-irony-and-evil-things-bk3-part-4/</link>
	<pubDate>Fri, 28 Jun 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18511</guid>
	<description><![CDATA[<p>This part of our epic adventure is full of emotional roller coasters for everyone’s favorite King Godlord. Join me as the fight against this misterious organization, who plans to take our city and make it their own, transitions from somewhat serious to a fight of desperation and personal vengence! Perhaps today is the day that King Godlord learns that – not every problem can be solved with intimidation and loud claps of thunder. And sometimes, even the victories that seem tremendous to us all simply aren’t enough.

Don’t worry. That may have sounded sad, but this episode definitely is not. Even in trying times, our resilient character can find the humor in everything – and this is no exception!</p>]]></description>
	<itunes:subtitle><![CDATA[This part of our epic adventure is full of emotional roller coasters for everyone’s favorite King Godlord. Join me as the fight against this misterious organization, who plans to take our city and make it their own, transitions from somewhat serious to a]]></itunes:subtitle>
	<itunes:keywords>action rpg,blind gaming,gaming,humor</itunes:keywords>
	<content:encoded><![CDATA[<p>This part of our epic adventure is full of emotional roller coasters for everyone’s favorite King Godlord. Join me as the fight against this misterious organization, who plans to take our city and make it their own, transitions from somewhat serious to a fight of desperation and personal vengence! Perhaps today is the day that King Godlord learns that – not every problem can be solved with intimidation and loud claps of thunder. And sometimes, even the victories that seem tremendous to us all simply aren’t enough.

Don’t worry. That may have sounded sad, but this episode definitely is not. Even in trying times, our resilient character can find the humor in everything – and this is no exception!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18511/steven-d-podcast-episode-16-bitter-irony-and-evil-things-bk3-part-4.mp3" length="103634091" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This part of our epic adventure is full of emotional roller coasters for everyone’s favorite King Godlord. Join me as the fight against this misterious organization, who plans to take our city and make it their own, transitions from somewhat serious to a fight of desperation and personal vengence! Perhaps today is the day that King Godlord learns that – not every problem can be solved with intimidation and loud claps of thunder. And sometimes, even the victories that seem tremendous to us all simply aren’t enough.

Don’t worry. That may have sounded sad, but this episode definitely is not. Even in trying times, our resilient character can find the humor in everything – and this is no exception!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:47:57</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This part of our epic adventure is full of emotional roller coasters for everyone’s favorite King Godlord. Join me as the fight against this misterious organization, who plans to take our city and make it their own, transitions from somewhat serious to a fight of desperation and personal vengence! Perhaps today is the day that King Godlord learns that – not every problem can be solved with intimidation and loud claps of thunder. And sometimes, even the victories that seem tremendous to us all simply aren’t enough.

Don’t worry. That may have sounded sad, but this episode definitely is not. Even in trying times, our resilient character can find the humor in everything – and this is no exception!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 4: …Kick your ass!</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-4-kick-your-ass/</link>
	<pubDate>Thu, 27 Dec 2018 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18496</guid>
	<description><![CDATA[<p>This is a special episode of the Steven D Podcast. </p>



<p>Sam, Carter, Alec, and I are all hanging out at Sam’s house for the week. In this episode, all 4 of us take turns playing a few small competition games, to see who can get the highest score. Among those are The Great Toy Robbery and Super Egg Hunt from L-Works, and one of the games from Sam’s not yet released Constant Motion project demonstrated in Episode 3.</p>



<p>As usual, the four of us have a great time, and you won’t want to miss this!</p>]]></description>
	<itunes:subtitle><![CDATA[This is a special episode of the Steven D Podcast. 



Sam, Carter, Alec, and I are all hanging out at Sam’s house for the week. In this episode, all 4 of us take turns playing a few small competition games, to see who can get the highest score. Among th]]></itunes:subtitle>
	<itunes:keywords>audio games,blind gaming,competition,games,gaming,humor</itunes:keywords>
	<content:encoded><![CDATA[<p>This is a special episode of the Steven D Podcast. </p>



<p>Sam, Carter, Alec, and I are all hanging out at Sam’s house for the week. In this episode, all 4 of us take turns playing a few small competition games, to see who can get the highest score. Among those are The Great Toy Robbery and Super Egg Hunt from L-Works, and one of the games from Sam’s not yet released Constant Motion project demonstrated in Episode 3.</p>



<p>As usual, the four of us have a great time, and you won’t want to miss this!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18496/steven-d-podcast-episode-4-kick-your-ass.mp3" length="94848940" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This is a special episode of the Steven D Podcast. 



Sam, Carter, Alec, and I are all hanging out at Sam’s house for the week. In this episode, all 4 of us take turns playing a few small competition games, to see who can get the highest score. Among those are The Great Toy Robbery and Super Egg Hunt from L-Works, and one of the games from Sam’s not yet released Constant Motion project demonstrated in Episode 3.



As usual, the four of us have a great time, and you won’t want to miss this!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:05:52</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This is a special episode of the Steven D Podcast. 



Sam, Carter, Alec, and I are all hanging out at Sam’s house for the week. In this episode, all 4 of us take turns playing a few small competition games, to see who can get the highest score. Among those are The Great Toy Robbery and Super Egg Hunt from L-Works, and one of the games from Sam’s not yet released Constant Motion project demonstrated in Episode 3.



As usual, the four of us have a great time, and you won’t want to miss this!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 18: Electronic Turmoil Behind the Red Painted Forth Wall (BK3, part 5)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-18-electronic-turmoil-behind-the-red-painted-forth-wall-bk3-part-5/</link>
	<pubDate>Sat, 27 Jul 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18513</guid>
	<description><![CDATA[<p>This is a continuation of my ongoing playthrough of BK3, an action RPG that is part of a series developed by a strange young fellow named Yukio Nazawa.</p>





<p>This part continues the playthrough’s peculiar nature, introducing some of the following: apparently, shooting small iron balls gets rid of hellish demonic spawn better than any exorcism ever could.</p>



<p>Our little hero has a greedy side. Don’t worry, he may have been punched to the ground for this.</p>



<p>This organization we’re fighting may be evil, but don’t worry. They apparently teach their soldiers that they have to come in to my sword’s range sometimes before shooting, if that says anything about their strategical prowess.</p>



<p>Oh! And lastly, should an NPC decide to break the 4th wall, rest assured he will promptly receive a swift gift from the developer’s mighty paintball gun. Yeah, apparently Yukio has had a paintball gun all along, he’s just not used it to help me out so far.</p>



<p>As you can tell, this was one heck of an episode! I hope you enjoy it, and look forward to the next one as always!</p>]]></description>
	<itunes:subtitle><![CDATA[This is a continuation of my ongoing playthrough of BK3, an action RPG that is part of a series developed by a strange young fellow named Yukio Nazawa.





This part continues the playthrough’s peculiar nature, introducing some of the following: apparen]]></itunes:subtitle>
	<itunes:keywords>action rpg,adventure game,forth wall,humor</itunes:keywords>
	<content:encoded><![CDATA[<p>This is a continuation of my ongoing playthrough of BK3, an action RPG that is part of a series developed by a strange young fellow named Yukio Nazawa.</p>





<p>This part continues the playthrough’s peculiar nature, introducing some of the following: apparently, shooting small iron balls gets rid of hellish demonic spawn better than any exorcism ever could.</p>



<p>Our little hero has a greedy side. Don’t worry, he may have been punched to the ground for this.</p>



<p>This organization we’re fighting may be evil, but don’t worry. They apparently teach their soldiers that they have to come in to my sword’s range sometimes before shooting, if that says anything about their strategical prowess.</p>



<p>Oh! And lastly, should an NPC decide to break the 4th wall, rest assured he will promptly receive a swift gift from the developer’s mighty paintball gun. Yeah, apparently Yukio has had a paintball gun all along, he’s just not used it to help me out so far.</p>



<p>As you can tell, this was one heck of an episode! I hope you enjoy it, and look forward to the next one as always!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18513/steven-d-podcast-episode-18-electronic-turmoil-behind-the-red-painted-forth-wall-bk3-part-5.mp3" length="120920826" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This is a continuation of my ongoing playthrough of BK3, an action RPG that is part of a series developed by a strange young fellow named Yukio Nazawa.





This part continues the playthrough’s peculiar nature, introducing some of the following: apparently, shooting small iron balls gets rid of hellish demonic spawn better than any exorcism ever could.



Our little hero has a greedy side. Don’t worry, he may have been punched to the ground for this.



This organization we’re fighting may be evil, but don’t worry. They apparently teach their soldiers that they have to come in to my sword’s range sometimes before shooting, if that says anything about their strategical prowess.



Oh! And lastly, should an NPC decide to break the 4th wall, rest assured he will promptly receive a swift gift from the developer’s mighty paintball gun. Yeah, apparently Yukio has had a paintball gun all along, he’s just not used it to help me out so far.



As you can tell, this was one heck of an episode! I hope you enjoy it, and look forward to the next one as always!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>2:05:58</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This is a continuation of my ongoing playthrough of BK3, an action RPG that is part of a series developed by a strange young fellow named Yukio Nazawa.





This part continues the playthrough’s peculiar nature, introducing some of the following: apparently, shooting small iron balls gets rid of hellish demonic spawn better than any exorcism ever could.



Our little hero has a greedy side. Don’t worry, he may have been punched to the ground for this.



This organization we’re fighting may be evil, but don’t worry. They apparently teach their soldiers that they have to come in to my sword’s range sometimes before shooting, if that says anything about their strategical prowess.



Oh! And lastly, should an NPC decide to break the 4th wall, rest assured he will promptly receive a swift gift from the developer’s mighty paintball gun. Yeah, apparently Yukio has had a paintball gun all along, he’s just not used it to help me out so far.



As you can tell, this was one heck of an episode!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 6: Coins, Rock Music… oh and Horrible Death.</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-6-coins-rock-music-oh-and-horrible-death/</link>
	<pubDate>Fri, 25 Jan 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18498</guid>
	<description><![CDATA[<p>This podcast features just me, Steven D. I start the podcast off by providing an opinion-based game play review of the Mine Racer game from 2mb Solutions, and then I move on to drag out an old yet still majorly addictive and rather enjoyable title from the now abandoned Dan Z Games called Super Deekout to mess around with for a few minutes.</p>





<p>As usual, you can expect some epic failure as I attempt to play these games, as well as interaction with listeners and all around random discussion. Remember that if you want to participate in an episode as it is being streamed, feel free to check out the main podcast page at stevend.net/podcast for the streaming schedules. Streams will usually be done on Friday afternoons in the American Central timezone. You can also use this page to submit feedback about any episode or the podcast in general, and if you feel like it and have the means, support the podcast as well.</p>



<h3>Links to games played</h3>
<ul>
<li> <p> <a href="http://2mb.solutions/games">Get Mine Racer here.</a> </p> </li>
<li> <p> <a href="https://www.agarchive.net/pages/devs/danZ.html">Get Super Deekout from the Audio Games Archive</a> </p> </li>
</ul>]]></description>
	<itunes:subtitle><![CDATA[This podcast features just me, Steven D. I start the podcast off by providing an opinion-based game play review of the Mine Racer game from 2mb Solutions, and then I move on to drag out an old yet still majorly addictive and rather enjoyable title from t]]></itunes:subtitle>
	<itunes:keywords>arcade games,blind gaming,blindness,collection games,games,humor</itunes:keywords>
	<content:encoded><![CDATA[<p>This podcast features just me, Steven D. I start the podcast off by providing an opinion-based game play review of the Mine Racer game from 2mb Solutions, and then I move on to drag out an old yet still majorly addictive and rather enjoyable title from the now abandoned Dan Z Games called Super Deekout to mess around with for a few minutes.</p>





<p>As usual, you can expect some epic failure as I attempt to play these games, as well as interaction with listeners and all around random discussion. Remember that if you want to participate in an episode as it is being streamed, feel free to check out the main podcast page at stevend.net/podcast for the streaming schedules. Streams will usually be done on Friday afternoons in the American Central timezone. You can also use this page to submit feedback about any episode or the podcast in general, and if you feel like it and have the means, support the podcast as well.</p>



<h3>Links to games played</h3>
<ul>
<li> <p> <a href="http://2mb.solutions/games">Get Mine Racer here.</a> </p> </li>
<li> <p> <a href="https://www.agarchive.net/pages/devs/danZ.html">Get Super Deekout from the Audio Games Archive</a> </p> </li>
</ul>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18498/steven-d-podcast-episode-6-coins-rock-music-oh-and-horrible-death.mp3" length="78025665" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This podcast features just me, Steven D. I start the podcast off by providing an opinion-based game play review of the Mine Racer game from 2mb Solutions, and then I move on to drag out an old yet still majorly addictive and rather enjoyable title from the now abandoned Dan Z Games called Super Deekout to mess around with for a few minutes.





As usual, you can expect some epic failure as I attempt to play these games, as well as interaction with listeners and all around random discussion. Remember that if you want to participate in an episode as it is being streamed, feel free to check out the main podcast page at stevend.net/podcast for the streaming schedules. Streams will usually be done on Friday afternoons in the American Central timezone. You can also use this page to submit feedback about any episode or the podcast in general, and if you feel like it and have the means, support the podcast as well.



Links to games played

  Get Mine Racer here.  
  Get Super Deekout from the Audio Games Archive]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>54:11</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This podcast features just me, Steven D. I start the podcast off by providing an opinion-based game play review of the Mine Racer game from 2mb Solutions, and then I move on to drag out an old yet still majorly addictive and rather enjoyable title from the now abandoned Dan Z Games called Super Deekout to mess around with for a few minutes.





As usual, you can expect some epic failure as I attempt to play these games, as well as interaction with listeners and all around random discussion. Remember that if you want to participate in an episode as it is being streamed, feel free to check out the main podcast page at stevend.net/podcast for the streaming schedules. Streams will usually be done on Friday afternoons in the American Central timezone. You can also use this page to submit feedback about any episode or the podcast in general, and if you feel like it and have the means, support the podcast as well.



Links to games played

  Get Mine Racer here.  
  Get Super Deekout from t]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 20: Screw Those Bomber PODS!!! (BK3, part 6)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-20-screw-those-bomber-pods-bk3-part-6/</link>
	<pubDate>Sat, 24 Aug 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18515</guid>
	<description><![CDATA[<p>This is yet another continuation of my BK3 let's-play. Here, the game increases in difficulty as we knew it would. As the title suggests, we see a brand new pest to deal with, and in my opinion we see way, too many of them! Want to see my reaction, plus some neat little weapons you'll want to be sure to get? Well, have a listen!</p>]]></description>
	<itunes:subtitle><![CDATA[This is yet another continuation of my BK3 lets-play. Here, the game increases in difficulty as we knew it would. As the title suggests, we see a brand new pest to deal with, and in my opinion we see way, too many of them! Want to see my reaction, plus s]]></itunes:subtitle>
	<content:encoded><![CDATA[<p>This is yet another continuation of my BK3 let's-play. Here, the game increases in difficulty as we knew it would. As the title suggests, we see a brand new pest to deal with, and in my opinion we see way, too many of them! Want to see my reaction, plus some neat little weapons you'll want to be sure to get? Well, have a listen!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18515/steven-d-podcast-episode-20-screw-those-bomber-pods-bk3-part-6.mp3" length="118603557" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This is yet another continuation of my BK3 let's-play. Here, the game increases in difficulty as we knew it would. As the title suggests, we see a brand new pest to deal with, and in my opinion we see way, too many of them! Want to see my reaction, plus some neat little weapons you'll want to be sure to get? Well, have a listen!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>2:03:33</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This is yet another continuation of my BK3 let's-play. Here, the game increases in difficulty as we knew it would. As the title suggests, we see a brand new pest to deal with, and in my opinion we see way, too many of them! Want to see my reaction, plus some neat little weapons you'll want to be sure to get? Well, have a listen!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 8: the Ultimate Downfall to Havin’ a Ball is Getting Bonked on the Head (BK3, part 1)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-8-the-ultimate-downfall-to-havin-a-ball-is-getting-bonked-on-the-head-bk3-part-1/</link>
	<pubDate>Fri, 22 Feb 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18501</guid>
	<description><![CDATA[<p>Whether it’s rocks, slime, or flying electrified lamps, we find out that getting bonked on the head by anything is really not a good way to go!</p>





<p>Listen as I first demonstrate Scramble once more, as well as a new intense, platforming minigame I recently added to it! Then, we move on to BK3, and complete the tutorial and half of stage 1!</p>



<p>(Yeah… I know. I couldn’t complete the rest because of those damn flying lamps!)</p>



<h3>Get bk3</h3>
<ul>
<li> <p> <a href="http://www.nyanchangames.com/softs/count/download.php?download=1">Click here</a> </p> </li>
</ul>]]></description>
	<itunes:subtitle><![CDATA[Whether it’s rocks, slime, or flying electrified lamps, we find out that getting bonked on the head by anything is really not a good way to go!





Listen as I first demonstrate Scramble once more, as well as a new intense, platforming minigame I recent]]></itunes:subtitle>
	<itunes:keywords>action rpg,blind gaming,games,gaming,humor,tech</itunes:keywords>
	<content:encoded><![CDATA[<p>Whether it’s rocks, slime, or flying electrified lamps, we find out that getting bonked on the head by anything is really not a good way to go!</p>





<p>Listen as I first demonstrate Scramble once more, as well as a new intense, platforming minigame I recently added to it! Then, we move on to BK3, and complete the tutorial and half of stage 1!</p>



<p>(Yeah… I know. I couldn’t complete the rest because of those damn flying lamps!)</p>



<h3>Get bk3</h3>
<ul>
<li> <p> <a href="http://www.nyanchangames.com/softs/count/download.php?download=1">Click here</a> </p> </li>
</ul>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18501/steven-d-podcast-episode-8-the-ultimate-downfall-to-havin-a-ball-is-getting-bonked-on-the-head-bk3-part-1.mp3" length="93538521" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Whether it’s rocks, slime, or flying electrified lamps, we find out that getting bonked on the head by anything is really not a good way to go!





Listen as I first demonstrate Scramble once more, as well as a new intense, platforming minigame I recently added to it! Then, we move on to BK3, and complete the tutorial and half of stage 1!



(Yeah… I know. I couldn’t complete the rest because of those damn flying lamps!)



Get bk3

  Click here]]></itunes:summary>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:37:26</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Whether it’s rocks, slime, or flying electrified lamps, we find out that getting bonked on the head by anything is really not a good way to go!





Listen as I first demonstrate Scramble once more, as well as a new intense, platforming minigame I recently added to it! Then, we move on to BK3, and complete the tutorial and half of stage 1!



(Yeah… I know. I couldn’t complete the rest because of those damn flying lamps!)



Get bk3

  Click here]]></googleplay:description>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 22: Godlord Does it Best&#8230; Alone! (BK3, Part 7)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-22-godlord-does-it-best-alone-bk3-part-7/</link>
	<pubDate>Sat, 21 Sep 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18527</guid>
	<description><![CDATA[<p>This is another continuation of my BK3 let's-play.</p>



<p>I'm not quite sure why they had her fighting along side me, but we learned today that Carla of the Peace Society was not a good soldier. Seriously. How the hell did she ever gain command of that army? She literally gets herself killed all the time, unless I'm like... right there baby sitting her. Gah!</p>





<p>If you enjoy gamers' streams, then you should have a great time listening to this episode. Furthermore, if you enjoy seeing the reactions of people who were so close to success, only for it to quite literally get crushed to the ground, then you should have an absolute riot with this one.</p>]]></description>
	<itunes:subtitle><![CDATA[This is another continuation of my BK3 lets-play.



Im not quite sure why they had her fighting along side me, but we learned today that Carla of the Peace Society was not a good soldier. Seriously. How the hell did she ever gain command of that army? S]]></itunes:subtitle>
	<itunes:keywords>action rpg,blind gaming,gamer rage,gaming,humor,rage</itunes:keywords>
	<content:encoded><![CDATA[<p>This is another continuation of my BK3 let's-play.</p>



<p>I'm not quite sure why they had her fighting along side me, but we learned today that Carla of the Peace Society was not a good soldier. Seriously. How the hell did she ever gain command of that army? She literally gets herself killed all the time, unless I'm like... right there baby sitting her. Gah!</p>





<p>If you enjoy gamers' streams, then you should have a great time listening to this episode. Furthermore, if you enjoy seeing the reactions of people who were so close to success, only for it to quite literally get crushed to the ground, then you should have an absolute riot with this one.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18527/steven-d-podcast-episode-22-godlord-does-it-best-alone-bk3-part-7.mp3" length="155405584" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This is another continuation of my BK3 let's-play.



I'm not quite sure why they had her fighting along side me, but we learned today that Carla of the Peace Society was not a good soldier. Seriously. How the hell did she ever gain command of that army? She literally gets herself killed all the time, unless I'm like... right there baby sitting her. Gah!





If you enjoy gamers' streams, then you should have a great time listening to this episode. Furthermore, if you enjoy seeing the reactions of people who were so close to success, only for it to quite literally get crushed to the ground, then you should have an absolute riot with this one.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>2:09:30</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This is another continuation of my BK3 let's-play.



I'm not quite sure why they had her fighting along side me, but we learned today that Carla of the Peace Society was not a good soldier. Seriously. How the hell did she ever gain command of that army? She literally gets herself killed all the time, unless I'm like... right there baby sitting her. Gah!





If you enjoy gamers' streams, then you should have a great time listening to this episode. Furthermore, if you enjoy seeing the reactions of people who were so close to success, only for it to quite literally get crushed to the ground, then you should have an absolute riot with this one.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 10: This is Why We Don’t Bring Fire Cannons to Birthday Parties</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-10-this-is-why-we-dont-bring-fire-cannons-to-birthday-parties/</link>
	<pubDate>Thu, 21 Mar 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18505</guid>
	<description><![CDATA[<p>Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun?</p>





<p>Join Baylee and I as we play a balloon popping mini game being worked on by Ivan Soto, because it’s bout to be my B day yall, and then Laser breakout by the same guy who created Burger King ahem I mean BK 1, 2, and 3. Oh yeah, and watch what happens when I plug my computer in! It really doesn’t like that.</p>]]></description>
	<itunes:subtitle><![CDATA[Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun?





Join Baylee and I as we play a balloon popping mini game being worked on by Ivan Soto, because it’s bout to be my B d]]></itunes:subtitle>
	<itunes:keywords>arcade games,blind gaming,destruction</itunes:keywords>
	<content:encoded><![CDATA[<p>Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun?</p>





<p>Join Baylee and I as we play a balloon popping mini game being worked on by Ivan Soto, because it’s bout to be my B day yall, and then Laser breakout by the same guy who created Burger King ahem I mean BK 1, 2, and 3. Oh yeah, and watch what happens when I plug my computer in! It really doesn’t like that.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18505/steven-d-podcast-episode-10-this-is-why-we-dont-bring-fire-cannons-to-birthday-parties.mp3" length="86024598" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun?





Join Baylee and I as we play a balloon popping mini game being worked on by Ivan Soto, because it’s bout to be my B day yall, and then Laser breakout by the same guy who created Burger King ahem I mean BK 1, 2, and 3. Oh yeah, and watch what happens when I plug my computer in! It really doesn’t like that.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:29:37</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun?





Join Baylee and I as we play a balloon popping mini game being worked on by Ivan Soto, because it’s bout to be my B day yall, and then Laser breakout by the same guy who created Burger King ahem I mean BK 1, 2, and 3. Oh yeah, and watch what happens when I plug my computer in! It really doesn’t like that.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 13: The Most Efficient Way to Settle an Argument</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-13-the-most-efficient-way-to-settle-an-argument/</link>
	<pubDate>Fri, 17 May 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18508</guid>
	<description><![CDATA[<p>What happens when a bunch of pretty inexperienced players decide to jump on a death match style pvp fps and are handed a tona guns? Listen and find out! Oh and when you're done, be sure to remind Lukenator that he is most definitely <em>not</em> the best player. He got owned. Seriously!</p>





<p>I think today's takeaway is as follows: when it comes to causing the most destruction on the merciless march down the Road to Rage, I win the award. Or perhaps Alec. Too bad nobody will be around to award us.</p>]]></description>
	<itunes:subtitle><![CDATA[What happens when a bunch of pretty inexperienced players decide to jump on a death match style pvp fps and are handed a tona guns? Listen and find out! Oh and when youre done, be sure to remind Lukenator that he is most definitely not the best player. H]]></itunes:subtitle>
	<itunes:keywords>blind gaming,blindness technology,fps,gaming,humor</itunes:keywords>
	<content:encoded><![CDATA[<p>What happens when a bunch of pretty inexperienced players decide to jump on a death match style pvp fps and are handed a tona guns? Listen and find out! Oh and when you're done, be sure to remind Lukenator that he is most definitely <em>not</em> the best player. He got owned. Seriously!</p>





<p>I think today's takeaway is as follows: when it comes to causing the most destruction on the merciless march down the Road to Rage, I win the award. Or perhaps Alec. Too bad nobody will be around to award us.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18508/steven-d-podcast-episode-13-the-most-efficient-way-to-settle-an-argument.mp3" length="75504327" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What happens when a bunch of pretty inexperienced players decide to jump on a death match style pvp fps and are handed a tona guns? Listen and find out! Oh and when you're done, be sure to remind Lukenator that he is most definitely not the best player. He got owned. Seriously!





I think today's takeaway is as follows: when it comes to causing the most destruction on the merciless march down the Road to Rage, I win the award. Or perhaps Alec. Too bad nobody will be around to award us.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:02:55</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[What happens when a bunch of pretty inexperienced players decide to jump on a death match style pvp fps and are handed a tona guns? Listen and find out! Oh and when you're done, be sure to remind Lukenator that he is most definitely not the best player. He got owned. Seriously!





I think today's takeaway is as follows: when it comes to causing the most destruction on the merciless march down the Road to Rage, I win the award. Or perhaps Alec. Too bad nobody will be around to award us.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 25: Sky Ragers (BK3, part 8)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-25-sky-ragers-bk3-part-8/</link>
	<pubDate>Sat, 16 Nov 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18568</guid>
	<description><![CDATA[<p>Today's journey into the hopelessly hellish world of BK3 featured two full stages in the sky racer, but it's not at all like stage 6. Not even close. From dog fights to nearly impenetrable barriers, it's a wonder I even made it out alive.</p>]]></description>
	<itunes:subtitle><![CDATA[Todays journey into the hopelessly hellish world of BK3 featured two full stages in the sky racer, but its not at all like stage 6. Not even close. From dog fights to nearly impenetrable barriers, its a wonder I even made it out alive.]]></itunes:subtitle>
	<itunes:keywords>adventure game,air,flying,gamer rage</itunes:keywords>
	<content:encoded><![CDATA[<p>Today's journey into the hopelessly hellish world of BK3 featured two full stages in the sky racer, but it's not at all like stage 6. Not even close. From dog fights to nearly impenetrable barriers, it's a wonder I even made it out alive.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18568/steven-d-podcast-episode-25-sky-ragers-bk3-part-8.mp3" length="205244081" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Today's journey into the hopelessly hellish world of BK3 featured two full stages in the sky racer, but it's not at all like stage 6. Not even close. From dog fights to nearly impenetrable barriers, it's a wonder I even made it out alive.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>2:22:32</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Today's journey into the hopelessly hellish world of BK3 featured two full stages in the sky racer, but it's not at all like stage 6. Not even close. From dog fights to nearly impenetrable barriers, it's a wonder I even made it out alive.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 2: Hell!</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-2-hell/</link>
	<pubDate>Thu, 15 Nov 2018 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18492</guid>
	<description><![CDATA[<p>I, along with guest hosts Sam Tupy, Carter Temm, and Alec Olson, demonstrate 3 interesting, extremely difficult, but not yet released game concepts! </p>



<p>The title says it all: listen as I try and fail miserably to out run things that try to kill me, dodge lethal obstacles, and of course… avoid receiving the obligatory curses – what would Hell be without them? To top it off, I get loads of discouragement from these idiots!</p>



<p>All joking aside, you won’t want to miss this episode! If you missed the stream and would still like to leave a comment, please fill out the write-in to the podcast form at the bottom of the main podcast! Also, make sure you subscribe, and spread the word about these podcasts. I’d really appreciate that! Lastly, if you have the money and the willingness, I’d love it if you could spare a donation.</p>]]></description>
	<itunes:subtitle><![CDATA[I, along with guest hosts Sam Tupy, Carter Temm, and Alec Olson, demonstrate 3 interesting, extremely difficult, but not yet released game concepts! 



The title says it all: listen as I try and fail miserably to out run things that try to kill me, dodg]]></itunes:subtitle>
	<content:encoded><![CDATA[<p>I, along with guest hosts Sam Tupy, Carter Temm, and Alec Olson, demonstrate 3 interesting, extremely difficult, but not yet released game concepts! </p>



<p>The title says it all: listen as I try and fail miserably to out run things that try to kill me, dodge lethal obstacles, and of course… avoid receiving the obligatory curses – what would Hell be without them? To top it off, I get loads of discouragement from these idiots!</p>



<p>All joking aside, you won’t want to miss this episode! If you missed the stream and would still like to leave a comment, please fill out the write-in to the podcast form at the bottom of the main podcast! Also, make sure you subscribe, and spread the word about these podcasts. I’d really appreciate that! Lastly, if you have the money and the willingness, I’d love it if you could spare a donation.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18492/steven-d-podcast-episode-2-hell.mp3" length="67096134" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[I, along with guest hosts Sam Tupy, Carter Temm, and Alec Olson, demonstrate 3 interesting, extremely difficult, but not yet released game concepts! 



The title says it all: listen as I try and fail miserably to out run things that try to kill me, dodge lethal obstacles, and of course… avoid receiving the obligatory curses – what would Hell be without them? To top it off, I get loads of discouragement from these idiots!



All joking aside, you won’t want to miss this episode! If you missed the stream and would still like to leave a comment, please fill out the write-in to the podcast form at the bottom of the main podcast! Also, make sure you subscribe, and spread the word about these podcasts. I’d really appreciate that! Lastly, if you have the money and the willingness, I’d love it if you could spare a donation.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:09:54</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[I, along with guest hosts Sam Tupy, Carter Temm, and Alec Olson, demonstrate 3 interesting, extremely difficult, but not yet released game concepts! 



The title says it all: listen as I try and fail miserably to out run things that try to kill me, dodge lethal obstacles, and of course… avoid receiving the obligatory curses – what would Hell be without them? To top it off, I get loads of discouragement from these idiots!



All joking aside, you won’t want to miss this episode! If you missed the stream and would still like to leave a comment, please fill out the write-in to the podcast form at the bottom of the main podcast! Also, make sure you subscribe, and spread the word about these podcasts. I’d really appreciate that! Lastly, if you have the money and the willingness, I’d love it if you could spare a donation.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 28: When Blazing Your Way Through Fails Spectacularly (BK3, part 10)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-28-when-blazing-your-way-through-fails-spectacularly-bk3-part-10/</link>
	<pubDate>Sat, 15 Feb 2020 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18639</guid>
	<description><![CDATA[<p>Welcome to part 10 of the BK3 series!</p>



<p>Today, King Godlord gets an epic dose of his own medicine when despite his usual attempts to kill all things, he is owned more times than in any other episode. Seriously, I think I died more times here than any other part of this series thus far!</p>



<p>Oh yeah, and the game also crashed and made me repeat a level. :D</p>



<p>Anyways though as I said in the episode, please let me know if you'd prefer I go back to streaming these, instead of just prerecording them. Next bk3 episode will be episode 30!</p>]]></description>
	<itunes:subtitle><![CDATA[Welcome to part 10 of the BK3 series!



Today, King Godlord gets an epic dose of his own medicine when despite his usual attempts to kill all things, he is owned more times than in any other episode. Seriously, I think I died more times here than any ot]]></itunes:subtitle>
	<itunes:keywords>action adventure,bk3,blind gaming,comedy,rage</itunes:keywords>
	<content:encoded><![CDATA[<p>Welcome to part 10 of the BK3 series!</p>



<p>Today, King Godlord gets an epic dose of his own medicine when despite his usual attempts to kill all things, he is owned more times than in any other episode. Seriously, I think I died more times here than any other part of this series thus far!</p>



<p>Oh yeah, and the game also crashed and made me repeat a level. :D</p>



<p>Anyways though as I said in the episode, please let me know if you'd prefer I go back to streaming these, instead of just prerecording them. Next bk3 episode will be episode 30!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18639/steven-d-podcast-episode-28-when-blazing-your-way-through-fails-spectacularly-bk3-part-10.mp3" length="173885127" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Welcome to part 10 of the BK3 series!



Today, King Godlord gets an epic dose of his own medicine when despite his usual attempts to kill all things, he is owned more times than in any other episode. Seriously, I think I died more times here than any other part of this series thus far!



Oh yeah, and the game also crashed and made me repeat a level. :D



Anyways though as I said in the episode, please let me know if you'd prefer I go back to streaming these, instead of just prerecording them. Next bk3 episode will be episode 30!]]></itunes:summary>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>2:24:54</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Welcome to part 10 of the BK3 series!



Today, King Godlord gets an epic dose of his own medicine when despite his usual attempts to kill all things, he is owned more times than in any other episode. Seriously, I think I died more times here than any other part of this series thus far!



Oh yeah, and the game also crashed and made me repeat a level. :D



Anyways though as I said in the episode, please let me know if you'd prefer I go back to streaming these, instead of just prerecording them. Next bk3 episode will be episode 30!]]></googleplay:description>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 15: Bob the Blind Man Gets a Taste of the Real World</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-15-bob-the-blind-man-gets-a-taste-of-the-real-world/</link>
	<pubDate>Fri, 14 Jun 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18510</guid>
	<description><![CDATA[<p>Meet Blind Bob. Well, he prefers Bob, but we just won't tell him that I called him that. :D</p>



<p>In today's episode, I play two games wherein our little friend Bob tries some rather interesting ways of getting around. </p>





<p>First he takes a nice, not so peaceful little stroll through the world of Blinded Guide, a funny little game made by L-Works. </p>



<p>Without so much as a cane or a guide dog, Blind Bob decides to first walk, then gradually speed up to a full on run, through a sidewalk littered with lethal obstacles. And I, equally blind, get the pleasure of guiding our adventurous little friend!</p>



<p>And then as if that wasn't enough, Bobby decided to go and drive a car for whatever reason, and use it to plow down some cones. I'm sure you can guess that this is not the careless joyride he was looking for, but I doubt you can guess why. Let's just say that the people in Oriol Gomez's Danger on the wheel, <em>really</em> value their traffic cones - and knocking them down can and will have dire consequences.</p>



<p>Yeah. I bet you can already see what's coming before even checking this episode out. Too bad Bob didn't.</p>]]></description>
	<itunes:subtitle><![CDATA[Meet Blind Bob. Well, he prefers Bob, but we just wont tell him that I called him that. :D



In todays episode, I play two games wherein our little friend Bob tries some rather interesting ways of getting around. 





First he takes a nice, not so peac]]></itunes:subtitle>
	<itunes:keywords>adventure games,blind driving,blind gaming,endless runner,tech</itunes:keywords>
	<content:encoded><![CDATA[<p>Meet Blind Bob. Well, he prefers Bob, but we just won't tell him that I called him that. :D</p>



<p>In today's episode, I play two games wherein our little friend Bob tries some rather interesting ways of getting around. </p>





<p>First he takes a nice, not so peaceful little stroll through the world of Blinded Guide, a funny little game made by L-Works. </p>



<p>Without so much as a cane or a guide dog, Blind Bob decides to first walk, then gradually speed up to a full on run, through a sidewalk littered with lethal obstacles. And I, equally blind, get the pleasure of guiding our adventurous little friend!</p>



<p>And then as if that wasn't enough, Bobby decided to go and drive a car for whatever reason, and use it to plow down some cones. I'm sure you can guess that this is not the careless joyride he was looking for, but I doubt you can guess why. Let's just say that the people in Oriol Gomez's Danger on the wheel, <em>really</em> value their traffic cones - and knocking them down can and will have dire consequences.</p>



<p>Yeah. I bet you can already see what's coming before even checking this episode out. Too bad Bob didn't.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18510/steven-d-podcast-episode-15-bob-the-blind-man-gets-a-taste-of-the-real-world.mp3" length="90467265" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Meet Blind Bob. Well, he prefers Bob, but we just won't tell him that I called him that. :D



In today's episode, I play two games wherein our little friend Bob tries some rather interesting ways of getting around. 





First he takes a nice, not so peaceful little stroll through the world of Blinded Guide, a funny little game made by L-Works. 



Without so much as a cane or a guide dog, Blind Bob decides to first walk, then gradually speed up to a full on run, through a sidewalk littered with lethal obstacles. And I, equally blind, get the pleasure of guiding our adventurous little friend!



And then as if that wasn't enough, Bobby decided to go and drive a car for whatever reason, and use it to plow down some cones. I'm sure you can guess that this is not the careless joyride he was looking for, but I doubt you can guess why. Let's just say that the people in Oriol Gomez's Danger on the wheel, really value their traffic cones - and knocking them down can and will have dire consequences.



Yeah. I bet you can already see what's coming before even checking this episode out. Too bad Bob didn't.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:15:23</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Meet Blind Bob. Well, he prefers Bob, but we just won't tell him that I called him that. :D



In today's episode, I play two games wherein our little friend Bob tries some rather interesting ways of getting around. 





First he takes a nice, not so peaceful little stroll through the world of Blinded Guide, a funny little game made by L-Works. 



Without so much as a cane or a guide dog, Blind Bob decides to first walk, then gradually speed up to a full on run, through a sidewalk littered with lethal obstacles. And I, equally blind, get the pleasure of guiding our adventurous little friend!



And then as if that wasn't enough, Bobby decided to go and drive a car for whatever reason, and use it to plow down some cones. I'm sure you can guess that this is not the careless joyride he was looking for, but I doubt you can guess why. Let's just say that the people in Oriol Gomez's Danger on the wheel, really value their traffic cones - and knocking them down can and will have dire conse]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 17: Struck em Down to the Ground</title>
	<link>https://stevend.net/episode-archives/18512/</link>
	<pubDate>Sat, 13 Jul 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18512</guid>
	<description><![CDATA[<p>They came at me – and one by one, with one hit, I punched ’em to the ground!</p>



<p>They flew all around me with their shining, false glory. They shot at me, did their best to take me down… but nah. I shot ’em to the ground.</p>



<p>In this episode, I played two more Japanese audio games, both of which with titles ending in “Strike”, and each boasting pissed-off protagonists tasked with the satisfying job of destroying things.</p>





<p>The first game, quick and competition driven, was called Screaming Strike, and I had to punch things to the ground before they came up and punched me and took away a life. The second game, entitled Audio Strike, was a space invasion game similar to Villains from Beyond (episode 7), but quite different given its increasingly complex leveling system, noteworthy set of unlockables, and story line (though as of now… with an English translation that’s more mangled than the ships I shot down). Each one features unique, addicting, and immersive game play!
</p>



<p>That was a great podcast, and I can’t wait for the next one! If you haven’t already, please follow StevenDPodcast on Twitter for updates. It’s brand new, so thought I’d put it here. 
 A highlights section is also coming very soon. If you have suggestions for funny moments from any episode that should be included, Don’t hesitate to fill out the form</p>]]></description>
	<itunes:subtitle><![CDATA[They came at me – and one by one, with one hit, I punched ’em to the ground!



They flew all around me with their shining, false glory. They shot at me, did their best to take me down… but nah. I shot ’em to the ground.



In this episode, I played two ]]></itunes:subtitle>
	<itunes:keywords>blind gaming,comedy,humor,random,space invaders,strike</itunes:keywords>
	<content:encoded><![CDATA[<p>They came at me – and one by one, with one hit, I punched ’em to the ground!</p>



<p>They flew all around me with their shining, false glory. They shot at me, did their best to take me down… but nah. I shot ’em to the ground.</p>



<p>In this episode, I played two more Japanese audio games, both of which with titles ending in “Strike”, and each boasting pissed-off protagonists tasked with the satisfying job of destroying things.</p>





<p>The first game, quick and competition driven, was called Screaming Strike, and I had to punch things to the ground before they came up and punched me and took away a life. The second game, entitled Audio Strike, was a space invasion game similar to Villains from Beyond (episode 7), but quite different given its increasingly complex leveling system, noteworthy set of unlockables, and story line (though as of now… with an English translation that’s more mangled than the ships I shot down). Each one features unique, addicting, and immersive game play!
</p>



<p>That was a great podcast, and I can’t wait for the next one! If you haven’t already, please follow StevenDPodcast on Twitter for updates. It’s brand new, so thought I’d put it here. 
 A highlights section is also coming very soon. If you have suggestions for funny moments from any episode that should be included, Don’t hesitate to fill out the form</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18512/18512.mp3" length="67814208" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[They came at me – and one by one, with one hit, I punched ’em to the ground!



They flew all around me with their shining, false glory. They shot at me, did their best to take me down… but nah. I shot ’em to the ground.



In this episode, I played two more Japanese audio games, both of which with titles ending in “Strike”, and each boasting pissed-off protagonists tasked with the satisfying job of destroying things.





The first game, quick and competition driven, was called Screaming Strike, and I had to punch things to the ground before they came up and punched me and took away a life. The second game, entitled Audio Strike, was a space invasion game similar to Villains from Beyond (episode 7), but quite different given its increasingly complex leveling system, noteworthy set of unlockables, and story line (though as of now… with an English translation that’s more mangled than the ships I shot down). Each one features unique, addicting, and immersive game play!




That was a great podcast, and I can’t wait for the next one! If you haven’t already, please follow StevenDPodcast on Twitter for updates. It’s brand new, so thought I’d put it here. 
 A highlights section is also coming very soon. If you have suggestions for funny moments from any episode that should be included, Don’t hesitate to fill out the form]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:10:38</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[They came at me – and one by one, with one hit, I punched ’em to the ground!



They flew all around me with their shining, false glory. They shot at me, did their best to take me down… but nah. I shot ’em to the ground.



In this episode, I played two more Japanese audio games, both of which with titles ending in “Strike”, and each boasting pissed-off protagonists tasked with the satisfying job of destroying things.





The first game, quick and competition driven, was called Screaming Strike, and I had to punch things to the ground before they came up and punched me and took away a life. The second game, entitled Audio Strike, was a space invasion game similar to Villains from Beyond (episode 7), but quite different given its increasingly complex leveling system, noteworthy set of unlockables, and story line (though as of now… with an English translation that’s more mangled than the ships I shot down). Each one features unique, addicting, and immersive game play!




That was a gr]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 11: Watch Where You’re Going!</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-11-watch-where-youre-going/</link>
	<pubDate>Fri, 12 Apr 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18506</guid>
	<description><![CDATA[<p>What happens when a blind guy hops on a motorcycle? No, I don’t mean to go for a quick little drive in a parking lot… I mean, gets tired of walking and the bus system and decides to drive to work. </p>





<p>The answer to that question is in this episode – this episode, where we learn not only why blind people are not permitted to drive, but also the consequences of getting knocked off a motorcycle going at really high speeds. I seriously did not know a human body could bounce so many times, or fly so far. On the bright side, I got lots of money for doing that. It pays to waste your life doing stupid things. Also, if it’s any consolation… the last time I crashed, my body landed next to an ambulance or something… though I don’t know how much they truly could’ve done. </p>



<p>I hope you enjoy this one as much as I did! If you want to learn more about this podcast, have any comments, questions, or suggestions, or wish to tune into an episode as it's being live streamed, visit my podcast page at www.stevend.net/podcast.</p>]]></description>
	<itunes:subtitle><![CDATA[What happens when a blind guy hops on a motorcycle? No, I don’t mean to go for a quick little drive in a parking lot… I mean, gets tired of walking and the bus system and decides to drive to work. 





The answer to that question is in this episode – th]]></itunes:subtitle>
	<itunes:keywords>arcade games,blind gaming,coins,gaming,motorcycle</itunes:keywords>
	<content:encoded><![CDATA[<p>What happens when a blind guy hops on a motorcycle? No, I don’t mean to go for a quick little drive in a parking lot… I mean, gets tired of walking and the bus system and decides to drive to work. </p>





<p>The answer to that question is in this episode – this episode, where we learn not only why blind people are not permitted to drive, but also the consequences of getting knocked off a motorcycle going at really high speeds. I seriously did not know a human body could bounce so many times, or fly so far. On the bright side, I got lots of money for doing that. It pays to waste your life doing stupid things. Also, if it’s any consolation… the last time I crashed, my body landed next to an ambulance or something… though I don’t know how much they truly could’ve done. </p>



<p>I hope you enjoy this one as much as I did! If you want to learn more about this podcast, have any comments, questions, or suggestions, or wish to tune into an episode as it's being live streamed, visit my podcast page at www.stevend.net/podcast.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18506/steven-d-podcast-episode-11-watch-where-youre-going.mp3" length="39899219" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What happens when a blind guy hops on a motorcycle? No, I don’t mean to go for a quick little drive in a parking lot… I mean, gets tired of walking and the bus system and decides to drive to work. 





The answer to that question is in this episode – this episode, where we learn not only why blind people are not permitted to drive, but also the consequences of getting knocked off a motorcycle going at really high speeds. I seriously did not know a human body could bounce so many times, or fly so far. On the bright side, I got lots of money for doing that. It pays to waste your life doing stupid things. Also, if it’s any consolation… the last time I crashed, my body landed next to an ambulance or something… though I don’t know how much they truly could’ve done. 



I hope you enjoy this one as much as I did! If you want to learn more about this podcast, have any comments, questions, or suggestions, or wish to tune into an episode as it's being live streamed, visit my podcast page at www.stevend.net/podcast.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>41:34</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[What happens when a blind guy hops on a motorcycle? No, I don’t mean to go for a quick little drive in a parking lot… I mean, gets tired of walking and the bus system and decides to drive to work. 





The answer to that question is in this episode – this episode, where we learn not only why blind people are not permitted to drive, but also the consequences of getting knocked off a motorcycle going at really high speeds. I seriously did not know a human body could bounce so many times, or fly so far. On the bright side, I got lots of money for doing that. It pays to waste your life doing stupid things. Also, if it’s any consolation… the last time I crashed, my body landed next to an ambulance or something… though I don’t know how much they truly could’ve done. 



I hope you enjoy this one as much as I did! If you want to learn more about this podcast, have any comments, questions, or suggestions, or wish to tune into an episode as it's being live streamed, visit my podcast page at w]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 19: Rage Inducing Monkeys</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-19-rage-inducing-monkeys/</link>
	<pubDate>Sat, 10 Aug 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18514</guid>
	<description><![CDATA[<p>In this episode, I play through Awesome Homer, an older, but still very enjoyable title created by Jim Kitchen. Though I originally figured I knew exactly what I was doing, given I've played through the game twice already, my confident attitude transitioned to rage and confusion by the end of the game. (Yes, this is one of the rare episodes of the podcast where you get to see me rage at least once, so if that's entertaining to you you should definitely check this one out!)</p>





<p>Although we discover that it has some issues running on Windows 10, this legacy title is definitely fun to play, and I'm hoping this episode brings it back into the spotlight, if only for a bit. Even though stripping out my horrible direction challenges and less-than-optimal driving skills would make this game a speedy play, its unique selection of level designs make up for that in my opinion.</p>]]></description>
	<itunes:subtitle><![CDATA[In this episode, I play through Awesome Homer, an older, but still very enjoyable title created by Jim Kitchen. Though I originally figured I knew exactly what I was doing, given Ive played through the game twice already, my confident attitude transition]]></itunes:subtitle>
	<itunes:keywords>adventure games,audio,blind game,games,homer,monkeys</itunes:keywords>
	<content:encoded><![CDATA[<p>In this episode, I play through Awesome Homer, an older, but still very enjoyable title created by Jim Kitchen. Though I originally figured I knew exactly what I was doing, given I've played through the game twice already, my confident attitude transitioned to rage and confusion by the end of the game. (Yes, this is one of the rare episodes of the podcast where you get to see me rage at least once, so if that's entertaining to you you should definitely check this one out!)</p>





<p>Although we discover that it has some issues running on Windows 10, this legacy title is definitely fun to play, and I'm hoping this episode brings it back into the spotlight, if only for a bit. Even though stripping out my horrible direction challenges and less-than-optimal driving skills would make this game a speedy play, its unique selection of level designs make up for that in my opinion.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18514/steven-d-podcast-episode-19-rage-inducing-monkeys.mp3" length="76858521" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode, I play through Awesome Homer, an older, but still very enjoyable title created by Jim Kitchen. Though I originally figured I knew exactly what I was doing, given I've played through the game twice already, my confident attitude transitioned to rage and confusion by the end of the game. (Yes, this is one of the rare episodes of the podcast where you get to see me rage at least once, so if that's entertaining to you you should definitely check this one out!)





Although we discover that it has some issues running on Windows 10, this legacy title is definitely fun to play, and I'm hoping this episode brings it back into the spotlight, if only for a bit. Even though stripping out my horrible direction challenges and less-than-optimal driving skills would make this game a speedy play, its unique selection of level designs make up for that in my opinion.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:20:04</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[In this episode, I play through Awesome Homer, an older, but still very enjoyable title created by Jim Kitchen. Though I originally figured I knew exactly what I was doing, given I've played through the game twice already, my confident attitude transitioned to rage and confusion by the end of the game. (Yes, this is one of the rare episodes of the podcast where you get to see me rage at least once, so if that's entertaining to you you should definitely check this one out!)





Although we discover that it has some issues running on Windows 10, this legacy title is definitely fun to play, and I'm hoping this episode brings it back into the spotlight, if only for a bit. Even though stripping out my horrible direction challenges and less-than-optimal driving skills would make this game a speedy play, its unique selection of level designs make up for that in my opinion.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 5: Scramble… to Nowhere?</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-5-scramble-to-nowhere/</link>
	<pubDate>Thu, 10 Jan 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18497</guid>
	<description><![CDATA[<p>**This stream is informal, and all in good fun. Anyone jokingly called out at the beginning is actually a friend and no one is being genuinely insulted on stream. Most people know this, but figured I’d include it **</p>



<p>Welcome to Episode 5! In this one, Sam, Alec, Carter and I demonstrate this fun new game I’m creating called Scramble. It’s a rather arcade style game, but it’s unique and has several different and interesting concepts. You won’t want to miss this one!</p>]]></description>
	<itunes:subtitle><![CDATA[**This stream is informal, and all in good fun. Anyone jokingly called out at the beginning is actually a friend and no one is being genuinely insulted on stream. Most people know this, but figured I’d include it **



Welcome to Episode 5! In this one, ]]></itunes:subtitle>
	<itunes:keywords>audio games,blind gaming,development,game development,tech</itunes:keywords>
	<content:encoded><![CDATA[<p>**This stream is informal, and all in good fun. Anyone jokingly called out at the beginning is actually a friend and no one is being genuinely insulted on stream. Most people know this, but figured I’d include it **</p>



<p>Welcome to Episode 5! In this one, Sam, Alec, Carter and I demonstrate this fun new game I’m creating called Scramble. It’s a rather arcade style game, but it’s unique and has several different and interesting concepts. You won’t want to miss this one!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18497/steven-d-podcast-episode-5-scramble-to-nowhere.mp3" length="86694347" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[**This stream is informal, and all in good fun. Anyone jokingly called out at the beginning is actually a friend and no one is being genuinely insulted on stream. Most people know this, but figured I’d include it **



Welcome to Episode 5! In this one, Sam, Alec, Carter and I demonstrate this fun new game I’m creating called Scramble. It’s a rather arcade style game, but it’s unique and has several different and interesting concepts. You won’t want to miss this one!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:00:12</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[**This stream is informal, and all in good fun. Anyone jokingly called out at the beginning is actually a friend and no one is being genuinely insulted on stream. Most people know this, but figured I’d include it **



Welcome to Episode 5! In this one, Sam, Alec, Carter and I demonstrate this fun new game I’m creating called Scramble. It’s a rather arcade style game, but it’s unique and has several different and interesting concepts. You won’t want to miss this one!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 7: Read the Manual, or Die in a Horrible Alien Invasion as you Watch Everyone Else Get Abducted by Mutants.</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-7-read-the-manual-or-die-in-a-horrible-alien-invasion-as-you-watch-everyone-else-get-abducted-by-mutants/</link>
	<pubDate>Fri, 08 Feb 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18499</guid>
	<description><![CDATA[<p>What, none of that sounds pleasant to you? Yeah, me neither. That’s exactly what I had to endure however, when I decided to play Villains From Beyond and Dark Defender, two retro style arcade space invaders games from Oriol Gomez and Guillem Leon, without reading either of the manuals first.</p>





<p>Though both can be categorized as space invaders, each presents a highly unique twist on the concept that makes it vastly different from most other games in the genre. So even if space invaders aren’t your cup of tea, you won’t want to miss this one! And who knows, those who don’t like space invaders might just change their minds for these two games.</p>



<h3 class="wp-block-heading">Links to Games Featured</h3>



<ul>
<li> <p> <a href="https://guilevi.tdrealms.com/">Check out Dark Defender (beta)</a> </p> </li>
<li> <p> <a href="http://www.oriolgomez.com/games/villains_en.zip">Grab Villains from Beyond</a> </p> </li>
</ul>]]></description>
	<itunes:subtitle><![CDATA[What, none of that sounds pleasant to you? Yeah, me neither. That’s exactly what I had to endure however, when I decided to play Villains From Beyond and Dark Defender, two retro style arcade space invaders games from Oriol Gomez and Guillem Leon, withou]]></itunes:subtitle>
	<itunes:keywords>audio games,blind gaming,blindness technology,gaming,space invaders</itunes:keywords>
	<content:encoded><![CDATA[<p>What, none of that sounds pleasant to you? Yeah, me neither. That’s exactly what I had to endure however, when I decided to play Villains From Beyond and Dark Defender, two retro style arcade space invaders games from Oriol Gomez and Guillem Leon, without reading either of the manuals first.</p>





<p>Though both can be categorized as space invaders, each presents a highly unique twist on the concept that makes it vastly different from most other games in the genre. So even if space invaders aren’t your cup of tea, you won’t want to miss this one! And who knows, those who don’t like space invaders might just change their minds for these two games.</p>



<h3 class="wp-block-heading">Links to Games Featured</h3>



<ul>
<li> <p> <a href="https://guilevi.tdrealms.com/">Check out Dark Defender (beta)</a> </p> </li>
<li> <p> <a href="http://www.oriolgomez.com/games/villains_en.zip">Grab Villains from Beyond</a> </p> </li>
</ul>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18499/steven-d-podcast-episode-7-read-the-manual-or-die-in-a-horrible-alien-invasion-as-you-watch-everyone-else-get-abducted-by-mutants.mp3" length="91626684" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What, none of that sounds pleasant to you? Yeah, me neither. That’s exactly what I had to endure however, when I decided to play Villains From Beyond and Dark Defender, two retro style arcade space invaders games from Oriol Gomez and Guillem Leon, without reading either of the manuals first.





Though both can be categorized as space invaders, each presents a highly unique twist on the concept that makes it vastly different from most other games in the genre. So even if space invaders aren’t your cup of tea, you won’t want to miss this one! And who knows, those who don’t like space invaders might just change their minds for these two games.



Links to Games Featured




  Check out Dark Defender (beta)  
  Grab Villains from Beyond]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:35:27</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[What, none of that sounds pleasant to you? Yeah, me neither. That’s exactly what I had to endure however, when I decided to play Villains From Beyond and Dark Defender, two retro style arcade space invaders games from Oriol Gomez and Guillem Leon, without reading either of the manuals first.





Though both can be categorized as space invaders, each presents a highly unique twist on the concept that makes it vastly different from most other games in the genre. So even if space invaders aren’t your cup of tea, you won’t want to miss this one! And who knows, those who don’t like space invaders might just change their minds for these two games.



Links to Games Featured




  Check out Dark Defender (beta)  
  Grab Villains from Beyond]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 21: Prey</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-21-prey/</link>
	<pubDate>Sat, 07 Sep 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18516</guid>
	<description><![CDATA[<p>The length of today's episode was pretty much dependent on my skill at the game I was playing. I hope you weren't expecting a long one after reading that sentence.</p>





<p> I played a game called Hunter, an old BSC title from several years ago. Since you are forced to restart the game completely over if you lose the 3 lives the game gives you, I completely failed to make it through the game's 10 action packed, reflex intensive levels. Even though the concepts for each level are rather simplistic, I love how the developers still managed to design them in such a way as to eliminate the monotony.</p>



<p>Want to find out the ways I managed to mess this one up? Have a listen. You… definitely won't be disappointed.</p>]]></description>
	<itunes:subtitle><![CDATA[The length of todays episode was pretty much dependent on my skill at the game I was playing. I hope you werent expecting a long one after reading that sentence.





 I played a game called Hunter, an old BSC title from several years ago. Since you are ]]></itunes:subtitle>
	<content:encoded><![CDATA[<p>The length of today's episode was pretty much dependent on my skill at the game I was playing. I hope you weren't expecting a long one after reading that sentence.</p>





<p> I played a game called Hunter, an old BSC title from several years ago. Since you are forced to restart the game completely over if you lose the 3 lives the game gives you, I completely failed to make it through the game's 10 action packed, reflex intensive levels. Even though the concepts for each level are rather simplistic, I love how the developers still managed to design them in such a way as to eliminate the monotony.</p>



<p>Want to find out the ways I managed to mess this one up? Have a listen. You… definitely won't be disappointed.</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18516/steven-d-podcast-episode-21-prey.mp3" length="45394129" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The length of today's episode was pretty much dependent on my skill at the game I was playing. I hope you weren't expecting a long one after reading that sentence.





 I played a game called Hunter, an old BSC title from several years ago. Since you are forced to restart the game completely over if you lose the 3 lives the game gives you, I completely failed to make it through the game's 10 action packed, reflex intensive levels. Even though the concepts for each level are rather simplistic, I love how the developers still managed to design them in such a way as to eliminate the monotony.



Want to find out the ways I managed to mess this one up? Have a listen. You… definitely won't be disappointed.]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>47:17</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[The length of today's episode was pretty much dependent on my skill at the game I was playing. I hope you weren't expecting a long one after reading that sentence.





 I played a game called Hunter, an old BSC title from several years ago. Since you are forced to restart the game completely over if you lose the 3 lives the game gives you, I completely failed to make it through the game's 10 action packed, reflex intensive levels. Even though the concepts for each level are rather simplistic, I love how the developers still managed to design them in such a way as to eliminate the monotony.



Want to find out the ways I managed to mess this one up? Have a listen. You… definitely won't be disappointed.]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 9: Destruction Time! If You can Aim the damn Thing, Yukio.</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-9-destruction-time-if-you-can-aim-the-damn-thing-yukio/</link>
	<pubDate>Thu, 07 Mar 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18504</guid>
	<description><![CDATA[<p>In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but it’s not because I can’t aim, it’s because Yukio the developer made it too hard. Yeah, that’s right. It’s not my fault at all! Ahem </p>



<p>anyway, after that I demonstrate a Breakout concept of my own, and finally I end with a demonstration of the new voiceovers in Scramble! I hope you enjoy this Episode that lasted way longer than I thought it would!</p>]]></description>
	<itunes:subtitle><![CDATA[In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but]]></itunes:subtitle>
	<itunes:keywords>blind gaming,blind technology,breakout,games,gaming,pinball</itunes:keywords>
	<content:encoded><![CDATA[<p>In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but it’s not because I can’t aim, it’s because Yukio the developer made it too hard. Yeah, that’s right. It’s not my fault at all! Ahem </p>



<p>anyway, after that I demonstrate a Breakout concept of my own, and finally I end with a demonstration of the new voiceovers in Scramble! I hope you enjoy this Episode that lasted way longer than I thought it would!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18504/steven-d-podcast-episode-9-destruction-time-if-you-can-aim-the-damn-thing-yukio.mp3" length="67769154" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but it’s not because I can’t aim, it’s because Yukio the developer made it too hard. Yeah, that’s right. It’s not my fault at all! Ahem 



anyway, after that I demonstrate a Breakout concept of my own, and finally I end with a demonstration of the new voiceovers in Scramble! I hope you enjoy this Episode that lasted way longer than I thought it would!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:10:36</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but it’s not because I can’t aim, it’s because Yukio the developer made it too hard. Yeah, that’s right. It’s not my fault at all! Ahem 



anyway, after that I demonstrate a Breakout concept of my own, and finally I end with a demonstration of the new voiceovers in Scramble! I hope you enjoy this Episode that lasted way longer than I thought it would!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 23: A Star was Beaten!</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-23-a-star-was-beaten/</link>
	<pubDate>Sat, 05 Oct 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18549</guid>
	<description><![CDATA[<p>If you were considering skipping out on this episode...</p>



<p>Don't!</p>



<p>Join Baylee and I in this hilarious, wildly fun episode! I play Beat Star, a rhythm game by Oriol Gomez.</p>



<p>One of the neat features of this one is that you can create custom packs (your own sound schemes and levels to play).  Baylee was nice enough to provide the custom pack for today's show, and holy shit is it hilarious!</p>



<p>Get ready for funny moments that will have you rolling. Until the episode ends, they won't stop comin' and they won't stop comin' and they won't stop comin'... and they won't stop comin'.</p>



<p>If you enjoyed this episode, please let me know by writing in! And if you have the means and willingness to do so, please consider donating - it really does help!</p>]]></description>
	<itunes:subtitle><![CDATA[If you were considering skipping out on this episode...



Dont!



Join Baylee and I in this hilarious, wildly fun episode! I play Beat Star, a rhythm game by Oriol Gomez.



One of the neat features of this one is that you can create custom packs (your]]></itunes:subtitle>
	<itunes:keywords>blind gaming,gaming,humor</itunes:keywords>
	<content:encoded><![CDATA[<p>If you were considering skipping out on this episode...</p>



<p>Don't!</p>



<p>Join Baylee and I in this hilarious, wildly fun episode! I play Beat Star, a rhythm game by Oriol Gomez.</p>



<p>One of the neat features of this one is that you can create custom packs (your own sound schemes and levels to play).  Baylee was nice enough to provide the custom pack for today's show, and holy shit is it hilarious!</p>



<p>Get ready for funny moments that will have you rolling. Until the episode ends, they won't stop comin' and they won't stop comin' and they won't stop comin'... and they won't stop comin'.</p>



<p>If you enjoyed this episode, please let me know by writing in! And if you have the means and willingness to do so, please consider donating - it really does help!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18549/steven-d-podcast-episode-23-a-star-was-beaten.mp3" length="78629407" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[If you were considering skipping out on this episode...



Don't!



Join Baylee and I in this hilarious, wildly fun episode! I play Beat Star, a rhythm game by Oriol Gomez.



One of the neat features of this one is that you can create custom packs (your own sound schemes and levels to play).  Baylee was nice enough to provide the custom pack for today's show, and holy shit is it hilarious!



Get ready for funny moments that will have you rolling. Until the episode ends, they won't stop comin' and they won't stop comin' and they won't stop comin'... and they won't stop comin'.



If you enjoyed this episode, please let me know by writing in! And if you have the means and willingness to do so, please consider donating - it really does help!]]></itunes:summary>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>54:36</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[If you were considering skipping out on this episode...



Don't!



Join Baylee and I in this hilarious, wildly fun episode! I play Beat Star, a rhythm game by Oriol Gomez.



One of the neat features of this one is that you can create custom packs (your own sound schemes and levels to play).  Baylee was nice enough to provide the custom pack for today's show, and holy shit is it hilarious!



Get ready for funny moments that will have you rolling. Until the episode ends, they won't stop comin' and they won't stop comin' and they won't stop comin'... and they won't stop comin'.



If you enjoyed this episode, please let me know by writing in! And if you have the means and willingness to do so, please consider donating - it really does help!]]></googleplay:description>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 12: the Real Problem in Today’s Schools (BK3, part 2)</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-12-the-real-problem-in-todays-schools-bk3-part-2/</link>
	<pubDate>Fri, 03 May 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18507</guid>
	<description><![CDATA[<p>Today, I continue my lets play of BK3, started in episode 8 of the podcast. I complete stage 1 and move on to stage 2.</p>





<p>During this interesting part of my quest, I learn a few things: firstly, the abysmal conditions children face in schools. Seriously, I only graduated last year, but apparently we’ve devolved to… well not so friendly mascots and quite rude hall moniters. Second though is… the fact that indeed, nothing in this world is free, even that which is given to you. As it turns out, both of these lessons were very painful to learn, but at least I survived. I can’t wait to continue this in part 3!</p>]]></description>
	<itunes:subtitle><![CDATA[Today, I continue my lets play of BK3, started in episode 8 of the podcast. I complete stage 1 and move on to stage 2.





During this interesting part of my quest, I learn a few things: firstly, the abysmal conditions children face in schools. Seriousl]]></itunes:subtitle>
	<itunes:keywords>action rpg,blind gaming,blindness technology,humor</itunes:keywords>
	<content:encoded><![CDATA[<p>Today, I continue my lets play of BK3, started in episode 8 of the podcast. I complete stage 1 and move on to stage 2.</p>





<p>During this interesting part of my quest, I learn a few things: firstly, the abysmal conditions children face in schools. Seriously, I only graduated last year, but apparently we’ve devolved to… well not so friendly mascots and quite rude hall moniters. Second though is… the fact that indeed, nothing in this world is free, even that which is given to you. As it turns out, both of these lessons were very painful to learn, but at least I survived. I can’t wait to continue this in part 3!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18507/steven-d-podcast-episode-12-the-real-problem-in-todays-schools-bk3-part-2.mp3" length="63907213" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Today, I continue my lets play of BK3, started in episode 8 of the podcast. I complete stage 1 and move on to stage 2.





During this interesting part of my quest, I learn a few things: firstly, the abysmal conditions children face in schools. Seriously, I only graduated last year, but apparently we’ve devolved to… well not so friendly mascots and quite rude hall moniters. Second though is… the fact that indeed, nothing in this world is free, even that which is given to you. As it turns out, both of these lessons were very painful to learn, but at least I survived. I can’t wait to continue this in part 3!]]></itunes:summary>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:06:34</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Today, I continue my lets play of BK3, started in episode 8 of the podcast. I complete stage 1 and move on to stage 2.





During this interesting part of my quest, I learn a few things: firstly, the abysmal conditions children face in schools. Seriously, I only graduated last year, but apparently we’ve devolved to… well not so friendly mascots and quite rude hall moniters. Second though is… the fact that indeed, nothing in this world is free, even that which is given to you. As it turns out, both of these lessons were very painful to learn, but at least I survived. I can’t wait to continue this in part 3!]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 24: Unbeatable Odds</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-24-unbeatable-odds/</link>
	<pubDate>Sat, 02 Nov 2019 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18561</guid>
	<description><![CDATA[<p>Somehow, I kept finding myself in utterly hopeless situations - whether it was me who caused them, or not, as was the case most of the time.</p>





<p>First listen as I try and fail spectacularly to "Run for my life", avoiding bombs, fires, electric barriers, and other such nonsense as I continue to trip over my shoelaces and fall flat on my face. God, if I was going to enter a world like this, why didn't I just tie them?</p>



<p>Then, listen as I try to defend a fortress from a bunch of raiders trying to tear it down. This should be a good demonstration of my strategical abilities... right?</p>



<p>It's not all doom and gloom, though. I also have a little surprise for you all!</p>]]></description>
	<itunes:subtitle><![CDATA[Somehow, I kept finding myself in utterly hopeless situations - whether it was me who caused them, or not, as was the case most of the time.





First listen as I try and fail spectacularly to Run for my life, avoiding bombs, fires, electric barriers, a]]></itunes:subtitle>
	<itunes:keywords>arcade,audio games,blind games,frustration</itunes:keywords>
	<content:encoded><![CDATA[<p>Somehow, I kept finding myself in utterly hopeless situations - whether it was me who caused them, or not, as was the case most of the time.</p>





<p>First listen as I try and fail spectacularly to "Run for my life", avoiding bombs, fires, electric barriers, and other such nonsense as I continue to trip over my shoelaces and fall flat on my face. God, if I was going to enter a world like this, why didn't I just tie them?</p>



<p>Then, listen as I try to defend a fortress from a bunch of raiders trying to tear it down. This should be a good demonstration of my strategical abilities... right?</p>



<p>It's not all doom and gloom, though. I also have a little surprise for you all!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18561/steven-d-podcast-episode-24-unbeatable-odds.mp3" length="95734178" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Somehow, I kept finding myself in utterly hopeless situations - whether it was me who caused them, or not, as was the case most of the time.





First listen as I try and fail spectacularly to "Run for my life", avoiding bombs, fires, electric barriers, and other such nonsense as I continue to trip over my shoelaces and fall flat on my face. God, if I was going to enter a world like this, why didn't I just tie them?



Then, listen as I try to defend a fortress from a bunch of raiders trying to tear it down. This should be a good demonstration of my strategical abilities... right?



It's not all doom and gloom, though. I also have a little surprise for you all!]]></itunes:summary>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:06:29</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[Somehow, I kept finding myself in utterly hopeless situations - whether it was me who caused them, or not, as was the case most of the time.





First listen as I try and fail spectacularly to "Run for my life", avoiding bombs, fires, electric barriers, and other such nonsense as I continue to trip over my shoelaces and fall flat on my face. God, if I was going to enter a world like this, why didn't I just tie them?



Then, listen as I try to defend a fortress from a bunch of raiders trying to tear it down. This should be a good demonstration of my strategical abilities... right?



It's not all doom and gloom, though. I also have a little surprise for you all!]]></googleplay:description>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 1: Oh… Shiiiiit!</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-1-oh-shiiiiit/</link>
	<pubDate>Thu, 01 Nov 2018 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18494</guid>
	<description><![CDATA[<p>This is the first episode of the Steven D Podcast!</p>



<p>It features myself, and guest host Baylee Alger, taking the game I created known as Oh Shit, and putting it through the grinder! I start out playing a regular round of the game, but end up messing up the mechanics so badly, that it turns into something that not even the best regular Oh Shit players would be able to play!</p>



<p>You won’t want to miss this episode. It’s filled with fun, jokes, and best of all, interaction with listeners just like you! If you missed out on this live stream, don’t worry! You can still write in through the form on the podcast page, mention me on twitter, or of course catch the next stream! Also don’t forget to subscribe!</p>]]></description>
	<itunes:subtitle><![CDATA[This is the first episode of the Steven D Podcast!



It features myself, and guest host Baylee Alger, taking the game I created known as Oh Shit, and putting it through the grinder! I start out playing a regular round of the game, but end up messing up ]]></itunes:subtitle>
	<itunes:keywords>audio games,blind gaming,blindness,coding,gaming</itunes:keywords>
	<content:encoded><![CDATA[<p>This is the first episode of the Steven D Podcast!</p>



<p>It features myself, and guest host Baylee Alger, taking the game I created known as Oh Shit, and putting it through the grinder! I start out playing a regular round of the game, but end up messing up the mechanics so badly, that it turns into something that not even the best regular Oh Shit players would be able to play!</p>



<p>You won’t want to miss this episode. It’s filled with fun, jokes, and best of all, interaction with listeners just like you! If you missed out on this live stream, don’t worry! You can still write in through the form on the podcast page, mention me on twitter, or of course catch the next stream! Also don’t forget to subscribe!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18494/steven-d-podcast-episode-1-oh-shiiiiit.mp3" length="49372740" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This is the first episode of the Steven D Podcast!



It features myself, and guest host Baylee Alger, taking the game I created known as Oh Shit, and putting it through the grinder! I start out playing a regular round of the game, but end up messing up the mechanics so badly, that it turns into something that not even the best regular Oh Shit players would be able to play!



You won’t want to miss this episode. It’s filled with fun, jokes, and best of all, interaction with listeners just like you! If you missed out on this live stream, don’t worry! You can still write in through the form on the podcast page, mention me on twitter, or of course catch the next stream! Also don’t forget to subscribe!]]></itunes:summary>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>51:26</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[This is the first episode of the Steven D Podcast!



It features myself, and guest host Baylee Alger, taking the game I created known as Oh Shit, and putting it through the grinder! I start out playing a regular round of the game, but end up messing up the mechanics so badly, that it turns into something that not even the best regular Oh Shit players would be able to play!



You won’t want to miss this episode. It’s filled with fun, jokes, and best of all, interaction with listeners just like you! If you missed out on this live stream, don’t worry! You can still write in through the form on the podcast page, mention me on twitter, or of course catch the next stream! Also don’t forget to subscribe!]]></googleplay:description>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Steven D Podcast Episode 27: the mash master of the big red button</title>
	<link>https://stevend.net/episode-archives/steven-d-podcast-episode-27-the-mash-master-of-the-big-red-button/</link>
	<pubDate>Sat, 01 Feb 2020 00:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Steven D]]></dc:creator>
	<guid isPermaLink="false">https://stevend.net/?post_type=podcast&#038;p=18633</guid>
	<description><![CDATA[<p>The Steven D Podcast is back from break, and it's off to a great start! In this episode I check out Sequence Storm for the first time, a unique and highly addictive rhythm racing game.

Though the game itself was a lot of fun, perhaps more so was all the support (and lack thereof) I got from my listeners. Thanks all of you for interacting and making this the blast it was! If you didn't tune in to the initial stream, itself, you definitely won't want to skip out on this one!</p>]]></description>
	<itunes:subtitle><![CDATA[The Steven D Podcast is back from break, and its off to a great start! In this episode I check out Sequence Storm for the first time, a unique and highly addictive rhythm racing game.

Though the game itself was a lot of fun, perhaps more so was all the ]]></itunes:subtitle>
	<itunes:keywords>accessible games,comedy,lets play,rhythm game</itunes:keywords>
	<content:encoded><![CDATA[<p>The Steven D Podcast is back from break, and it's off to a great start! In this episode I check out Sequence Storm for the first time, a unique and highly addictive rhythm racing game.

Though the game itself was a lot of fun, perhaps more so was all the support (and lack thereof) I got from my listeners. Thanks all of you for interacting and making this the blast it was! If you didn't tune in to the initial stream, itself, you definitely won't want to skip out on this one!</p>]]></content:encoded>
	<enclosure url="https://stevend.net/podcast-download/18633/steven-d-podcast-episode-27-the-mash-master-of-the-big-red-button.mp3" length="112753058" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The Steven D Podcast is back from break, and it's off to a great start! In this episode I check out Sequence Storm for the first time, a unique and highly addictive rhythm racing game.

Though the game itself was a lot of fun, perhaps more so was all the support (and lack thereof) I got from my listeners. Thanks all of you for interacting and making this the blast it was! If you didn't tune in to the initial stream, itself, you definitely won't want to skip out on this one!]]></itunes:summary>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:17:18</itunes:duration>
	<itunes:author><![CDATA[Steven D]]></itunes:author>	<googleplay:description><![CDATA[The Steven D Podcast is back from break, and it's off to a great start! In this episode I check out Sequence Storm for the first time, a unique and highly addictive rhythm racing game.

Though the game itself was a lot of fun, perhaps more so was all the support (and lack thereof) I got from my listeners. Thanks all of you for interacting and making this the blast it was! If you didn't tune in to the initial stream, itself, you definitely won't want to skip out on this one!]]></googleplay:description>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>
	</channel>
</rss>
