Posted in StevenDPodcast

Steven D Podcast Episode 10: This is Why We Don’t Bring Fire Cannons to Birthday Parties


Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun? Join Baylee and I as we play a balloon popping mini game being worked on by Ivan Soto, because it’s bout to be my B day yall, and then Lazer breakout by the same guy who created Burger King ahem I mean BK 1, 2, and 3. Oh yeah, and watch what happens when I plug my computer in! It really doesn’t like that.

Links to games played

The following are the games I played. That balloon game thing is now released, so I’ll put it here as well.

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Posted in StevenDPodcast

Steven D Podcast Episode 9: Destruction Time! If You can Aim the damn Thing, Yukio.


Ep 9

In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but it’s not because I can’t aim, it’s because Yukio the developer made it too hard. Yeah, that’s right. It’s not my fault at all! Ahem anyway, after that I demonstrate a Breakout concept of my own, and finally I end with a demonstration of the new voiceovers in Scramble! I hope you enjoy this Episode that lasted way longer than I thought it would!

To Download Marina Break:

Click here

Note: that is a direct download link. His website is Japanese, so he gives direct download links so that those who don’t speak it can get the games.

Posted in StevenDPodcast

Steven D Podcast Episode 8: the Ultimate Downfall to Havin’ a Ball is Getting Bonked on the Head (BK3, part 1)


Whether it’s rocks, slime, or flying electrified lamps, we find out that getting bonked on the head by anything is really not a good way to go!
Listen as I first demonstrate Scramble once more, as well as a new intense, platforming minigame I recently added to it! Then, we move on to BK3, and complete the tutorial and half of stage 1! (Yeah… I know. I couldn’t complete the rest because of those damn flying lamps!)

To get BK3 yourself:

This heading will be replaced in future parts of this let’s play with a catching up section. You can always come back to episode 1 from there to get the game.

Posted in StevenDPodcast

Steven D Podcast Episode 7: Read the Manual, or Die in a Horrible Alien Invasion as you Watch Everyone Else Get Abducted by Mutants.


Links to Games Featured

What, none of that sounds pleasant to you? Yeah, me neither. That’s exactly what I had to endure however, when I decided to play Villains From Beyond and Dark Defender, two retro style arcade space invaders games from Oriol Gomez and Guillem Leon, without reading either of the manuals first. Though both can be categorized as space invaders, each presents a highly unique twist on the concept that makes it vastly different from most other games in the genre. So even if space invaders aren’t your cup of tea, you won’t want to miss this one! And who knows, those who don’t like space invaders might just change their minds for these two games.

Posted in StevenDPodcast

Steven D Podcast Episode 6: Coins, Rock Music… oh and Horrible Death.


Ep 6

This podcast features just me, Steven D. I start the podcast off by providing an opinion-based game play review of the Mine Racer game from 2mb Solutions, and then I move on to drag out an old yet still majorly addictive and rather enjoyable title from the now abandoned Dan Z Games called Super Deekout to mess around with for a few minutes.
As usual, you can expect some epic failure as I attempt to play these games, as well as interaction with listeners and all around random discussion. Remember that if you want to participate in an episode as it is being streamed, feel free to check out the main podcast page at stevend.net/podcast for the streaming schedules. Streams will usually be done on Friday afternoons in the American Central timezone. You can also use this page to submit feedback about any episode or the podcast in general, and if you feel like it and have the means, support the podcast as well.

Links to Games Played in the Podcast

Posted in journal, life, stories

A Story All too Often Told


Even the wisest of men don’t see when they’re about to be blindsided, for if they could then how could it be labeled such? No sense of togetherness, completeness, or awareness is completely fool proof; one cannot possibly look at every minute angle at once. But far less plausible is the idea that they can not only look in every direction simultaneously, but process and understand the information they receive in doing so and use it to completely and accurately predict future events. No, a wise man can still be made a fool, so much so that he questions the reality of his supposed wisdom, and wonders if it existed in the first place.
I think of it this way: wisdom envies the need to love, be loved, and to belong. The aforementioned _need_ wields such awesome powers of persuasion that they can be likened, perhaps, to the hammer of Thor. What is wisdom though apart from words and ideas implanted into the mind as part of growing up? How is it more than a quiet voice, or a book that’s so easily ignored? It’s nothing, literally nothing more. It speaks, but even the loudest voice can’t be heard over the strike of an almighty hammer and a crack of thunder. It’s a book those of us who care to read often flip open for guidance, filling in the blanks as we go – maybe it starts out, when we’re 3, telling us that maybe we ought not touch that stove – it’ll hurt, very bad, but expands as we grow so that by the time we reach adulthood, we know who to trust and who to be careful with, among other things. It can’t remind us of all of its words if it’s closed though, or if its voice is muted – I’ve learned that way too many times and I think you have as well, at some point.
Even to the wisest of men, beauty speaks louder than wisdom, and being blindsided by so much of it strips the wise man of all his inhibitions except those of greatest importance. Wisdom is cast aside like yesterday’s leftovers, then the need to love and be loved and belong takes over, and brings with it some of its best friends – compassion, empathy, fondness, desire, love, and blissful blindness. And together, those little guys, so small and cute and dressed like angels, softly caress with gentle hands the wise man’s misgivings into loving, trusting submission, whispering softly to them that everything is going to be okay; “Let down your guard, this will make you happy. Let the heart guide the way.”

It’s all foolish fantasy though, and any truly wise man should, and would, know that. The heart casts aside everything that is logical, everything that is, in favor of “hope hope, hope hope, hope hope, hope hope, hope hope,” ringing the word with every beat. It tells you it’s okay to feel the way you do, that everything will work out like you wanted it to in the end; ‘Don’t worry! We got this!’
And the book of wisdom, that living, talking, apparently not so all knowing source of guidance, sits patiently in the background – and it waits, waits for the man to realize that his heart is wrong and it was right all along. And on that day when he inevitably falls on his face, abandoned by his broken heart and rolling on to his side, wiping the blood from his chin and staring despairingly into its helpless eyes, wisdom comes back and extends a hand to help the man up. And it speaks, in its ever quiet voice, “See what I was saying, you foolish little child? I still have much to teach you. Now we aren’t going to let this happen again, are we?”
And all the wise man can do is hang his head in humility, and lie to wisdom itself once more: “No. I’ve finally learned my lesson.”
Do you hear me? Do you hear me more clearly than I hear myself? I speak these words so often in my own mind that they are a mantra, so why can’t I understand them? If you have read any of this and given it so much as a second’s thought, then yes. You hear me, and that’s enough for me. I can’t expect you to understand that which is so far-fetched that I can’t come close to grasping it myself.

Posted in StevenDPodcast

Steven D Podcast Episode 5: Scramble… to Nowhere?


Ep 5

**This stream is informal, and all in good fun. Anyone jokingly called out at the beginning is actually a friend and no one is being genuinely insulted on stream. Most people know this, but figured I’d include it **
Welcome to Episode 5! In this one, Sam, Alec, Carter and I demonstrate this fun new game I’m creating called Scramble. It’s a rather arcade style game, but it’s unique and has several different and interesting concepts. You won’t want to miss this one!