Posted in StevenDPodcast

Steven D Podcast Episode 13: The Most Efficient Way to Settle an Argument


What happens when a bunch of pretty inexperienced players decide to jump on a death match style pvp fps and are handed a tona guns? Listen and find out! Oh and when you’re done, be sure to remind Lukenator that he is most definitely *not* the best player. He got owned. Seriously!

I think today’s takeaway is as follows: when it comes to causing the most destruction on the merciless march down the Road to Rage, I win the award. Or perhaps Alec. Too bad nobody will be around to award us. 😀

Try Road to Rage Yourself:

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Posted in StevenDPodcast

Steven D Podcast Episode 12: the Real Problem in Today’s Schools (BK3, part 2)


Ep 12

Today, I continue my lets play of BK3, started in episode 8 of the podcast. I complete stage 1 and move on to stage 2.

During this interesting part of my quest, I learn a few things: firstly, the abysmal conditions children face in schools. Seriously, I only graduated last year, but apparently we’ve devolved to… well not so friendly mascots and quite rude hall monitors. Second though is… the fact that indeed, nothing in this world is free, even that which is given to you.

As it turns out, both of these lessons were very painful to learn, but at least I survived. I can’t wait to continue this in part 3!

Need to catch up?

Posted in StevenDPodcast

Steven D Podcast Episode 11: Watch Where You’re Going!


What happens when a blind guy hops on a motorcycle? No, I don’t mean to go for a quick little drive in a parking lot… I mean, gets tired of walking and the bus system and decides to drive to work.

The answer to that question is in this episode – this episode, where we learn not only why blind people are not permitted to drive, but also the consequences of getting knocked off a motorcycle going at really high speeds. I seriously did not know a human body could bounce so many times, or fly so far.

On the bright side, I got lots of money for doing that. It pays to waste your life doing stupid things. Also, if it’s any consolation… the last time I crashed, my body landed next to an ambulance or something… though I don’t know how much they truly could’ve done. I hope you enjoy this one as much as I did!

Wanna try the game yourself?

That particular interface has been somewhat buggy in my experience, but that experience is also very little. Even still,

Posted in StevenDPodcast

Steven D Podcast Episode 10: This is Why We Don’t Bring Fire Cannons to Birthday Parties


Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun? Join Baylee and I as we play a balloon popping mini game being worked on by Ivan Soto, because it’s bout to be my B day yall, and then Lazer breakout by the same guy who created Burger King ahem I mean BK 1, 2, and 3. Oh yeah, and watch what happens when I plug my computer in! It really doesn’t like that.

Links to games played

The following are the games I played. That balloon game thing is now released, so I’ll put it here as well.

Posted in StevenDPodcast

Steven D Podcast Episode 9: Destruction Time! If You can Aim the damn Thing, Yukio.


Ep 9

In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but it’s not because I can’t aim, it’s because Yukio the developer made it too hard. Yeah, that’s right. It’s not my fault at all! Ahem anyway, after that I demonstrate a Breakout concept of my own, and finally I end with a demonstration of the new voiceovers in Scramble! I hope you enjoy this Episode that lasted way longer than I thought it would!

To Download Marina Break:

Click here

Note: that is a direct download link. His website is Japanese, so he gives direct download links so that those who don’t speak it can get the games.

Posted in StevenDPodcast

Steven D Podcast Episode 8: the Ultimate Downfall to Havin’ a Ball is Getting Bonked on the Head (BK3, part 1)


Whether it’s rocks, slime, or flying electrified lamps, we find out that getting bonked on the head by anything is really not a good way to go!
Listen as I first demonstrate Scramble once more, as well as a new intense, platforming minigame I recently added to it! Then, we move on to BK3, and complete the tutorial and half of stage 1! (Yeah… I know. I couldn’t complete the rest because of those damn flying lamps!)

To get BK3 yourself:

This heading will be replaced in future parts of this let’s play with a catching up section. You can always come back to episode 1 from there to get the game.

Posted in StevenDPodcast

Steven D Podcast Episode 7: Read the Manual, or Die in a Horrible Alien Invasion as you Watch Everyone Else Get Abducted by Mutants.


Links to Games Featured

What, none of that sounds pleasant to you? Yeah, me neither. That’s exactly what I had to endure however, when I decided to play Villains From Beyond and Dark Defender, two retro style arcade space invaders games from Oriol Gomez and Guillem Leon, without reading either of the manuals first. Though both can be categorized as space invaders, each presents a highly unique twist on the concept that makes it vastly different from most other games in the genre. So even if space invaders aren’t your cup of tea, you won’t want to miss this one! And who knows, those who don’t like space invaders might just change their minds for these two games.