Steven D Podcast Episode 23: A Star was Beaten!

If you were considering skipping out on this episode…

Don’t!

Join Baylee and I in this hilarious, wildly fun episode! I play Beat Star, a rhythm game by Oriol Gomez.

One of the neat features of this one is that you can create custom packs (your own sound schemes and levels to play). Baylee was nice enough to provide the custom pack for today’s show, and holy shit is it hilarious!

Get ready for funny moments that will have you rolling. Until the episode ends, they won’t stop comin’ and they won’t stop comin’ and they won’t stop comin’… and they won’t stop comin’.

If you enjoyed this episode, please let me know by writing in! And if you have the means and willingness to do so, please consider donating – it really does help!

Steven D Podcast Episode 22: Godlord Does it Best… Alone! (BK3, Part 7)

This is another continuation of my BK3 let’s-play.

I’m not quite sure why they had her fighting along side me, but we learned today that Carla of the Peace Society was not a good soldier. Seriously. How the hell did she ever gain command of that army? She literally gets herself killed all the time, unless I’m like… right there baby sitting her. Gah!

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Steven D Podcast Episode 17: Struck em Down to the Ground

They came at me – and one by one, with one hit, I punched ’em to the ground!

They flew all around me with their shining, false glory. They shot at me, did their best to take me down… but nah. I shot ’em to the ground.

In this episode, I played two more Japanese audio games, both of which with titles ending in “Strike”, and each boasting pissed-off protagonists tasked with the satisfying job of destroying things.

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Steven D Podcast Episode 16: Bitter Irony and Evil Things (BK3, Part 4)

This part of our epic adventure is full of emotional roller coasters for everyone’s favorite King Godlord. Join me as the fight against this misterious organization, who plans to take our city and make it their own, transitions from somewhat serious to a fight of desperation and personal vengence! Perhaps today is the day that King Godlord learns that – not every problem can be solved with intimidation and loud claps of thunder. And sometimes, even the victories that seem tremendous to us all simply aren’t enough.
Don’t worry. That may have sounded sad, but this episode definitely is not. Even in trying times, our resilient character can find the humor in everything – and this is no exception!

Steven D Podcast Episode 15: Bob the Blind Man Gets a Taste of the Real World

Meet Blind Bob. Well, he prefers Bob, but we just won’t tell him that I called him that. 😀

In today’s episode, I play two games wherein our little friend Bob tries some rather interesting ways of getting around.

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Steven D Podcast Episode 13: The Most Efficient Way to Settle an Argument

What happens when a bunch of pretty inexperienced players decide to jump on a death match style pvp fps and are handed a tona guns? Listen and find out! Oh and when you’re done, be sure to remind Lukenator that he is most definitely not the best player. He got owned. Seriously!

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Steven D Podcast Episode 12: the Real Problem in Today’s Schools (BK3, part 2)

Today, I continue my lets play of BK3, started in episode 8 of the podcast. I complete stage 1 and move on to stage 2.

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Steven D Podcast Episode 11: Watch Where You’re Going!

What happens when a blind guy hops on a motorcycle? No, I don’t mean to go for a quick little drive in a parking lot… I mean, gets tired of walking and the bus system and decides to drive to work.

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Steven D Podcast Episode 10: This is Why We Don’t Bring Fire Cannons to Birthday Parties

Clipping the microphone. Breaking the internet. Bursting bright blue birthday balloons and blazing blocks into oblivion. Sound fun?

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Steven D Podcast Episode 9: Destruction Time! If You can Aim the damn Thing, Yukio.

In this episode, I begin by playing the mission mode of Marina Break, the breakout/pinball style game created by Yukio Nazawa, the same dude who created the BK series! And yes, I do spend like 3 minutes on two of the levels smacking the ball around – but it’s not because I can’t aim, it’s because Yukio the developer made it too hard. Yeah, that’s right. It’s not my fault at all! Ahem

anyway, after that I demonstrate a Breakout concept of my own, and finally I end with a demonstration of the new voiceovers in Scramble! I hope you enjoy this Episode that lasted way longer than I thought it would!