Posted in journal

Updates, part 2


Hey you guys,
Steve again.

As I promised, I am finishing the blog update.

Like I said, I am here to talk about the program I am creating. It’s a utility called Swamp campaign creator, (listen to podcast episode 4 and 5 to hear some recordings of swamp being played). Basicly, swamp is a game where you walk around a town killing zombies. To learn more, go to Jemery Kaldobsky’s games website where the game is stored along with some useful info and other software. Well, there is more to swamp than just killing zombies. There is a thing called “campaigns,” which are custom adventures players can script that will run in swamp. For example, one who wanted to script a campaign could make something from an egg hunt campaign, to a more complicated mission or even an episode series of missions.
Unfortunately, there is a catch. That is that you have to learn the scripting language in order to create campaigns, which unmotivated me to even create a campaign, despite how cool it sounded. So, I created, or recreated the swamp campaign creator. Let me tell you some history of this project.

About a year ago, a guy from the audio games .net forum decided to create the swamp campaign creator. I was one of the first to try this out, and found that there were some major faults:
1. The thing didn’t allow you to create zombies in your campaign.
2. The campaign didn’t write to any file, so it didn’t type any script.
3. The way he coded it, all the script would’ve been put on one line, and that is prohibited in the swamp campaign scripting language.
4. I accidently removed the program from my computer, and when I tried to get it again, the thing was gone and replaced with a message that he was going to update it and that the link had been removed.

Let me just say, this happened 6 months ago, the audio games thread it was posted on has been dead for 2 months now, and I got tired of waiting honestly because I asked a question or 2 about it and never got a response. That’s why I recreated it. I will not put it on the audio games forum at this time, well just in case he ends up updating it in the future.
For now, I will just post a link to the software so people who play swamp and visit my site can try it out:
Download the latest swamp campaign creator
Information about what this program does to
aid the process of campaign creation can be found in the help file.

Now on to some other life things that happened that I left out in last night’s post:

I got these cool head phones. They are not only noise canseling, but they have a lot of base and good quality. I’m really enjoying them, especially when playing my games because they can penpoint enemies and items better.
Also, me, my dad, my sister, and Grandpa went to the rangers game today. They lost 1 to nothing, and the game ended real fast because noone was hitting runs or anything. It just seemed like it was back to back outs from the time we got there to when we left, but it was still exciting to watch anyway.

Well, I guess that about wraps up my blog update. I will hopefully do the podcast tomorrow, seen as how I went practicly streight from goalball to the Rangers game.

Thanks for reading,
type you later,
Steve.

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